public void LoadSubtitle() { if (!File.Exists(FilePath)) { return; } SubtitleManager.LoadFile(FilePath); }
private void LoadSubtitleFile(string file) { if (Player.State == PlayerState.Closed) { m_SubtitleFile = file; //Player.OsdText.Show("Subtitle will be loaded with media", 3000); //Doesn't seem to work return; } Media.Pause(false); var subtitleLoaded = string.Format("Subtitle Loaded: {0}", Path.GetFileName(file)); Player.OsdText.Show(SubtitleManager.LoadFile(file) ? subtitleLoaded : "Impossible to load Subtitle file."); Media.Play(false); }