public static void HideBullet(Shot bullet, char invisible = '\0') // Is it correct? { Console.SetCursorPosition(bullet.oldCoordinateX, bullet.oldCoordinateY); Console.Write(invisible); }
public static void PrintBullet(Shot bullet) { Console.SetCursorPosition(bullet.coordinateX, bullet.coordinateY); Console.Write(bullet.view); }
public static void ModifyBulletCoordinate(ref Shot bullet) { bullet.coordinateY -= STEP; }