Esempio n. 1
0
		/// <summary>
		/// 发送消息
		/// </summary>
		public void SendMsg(ushort msgID, System.Object protoObj)
		{
			if (State != ENetworkState.Connected)
			{
				LogSystem.Log(ELogType.Warning, "Network is not connected.");
				return;
			}

			NetSendPackage package = new NetSendPackage();
			package.Type = msgID;
			package.ProtoObj = protoObj;

			if (_channel != null)
				_channel.SendMsg(package);
		}
        public override void Encode(System.Object msg)
        {
            NetSendPackage packet = (NetSendPackage)msg;

            if (packet.ProtoObj == null)
            {
                Channel.HandleError(false, $"NetProtoPackageParser encode fatal. Msg type is {packet.Type}");
                return;
            }

            // 获取包体数据
            byte[] bodyData = ProtobufHelper.Encode(packet.ProtoObj);

            // 写入长度
            int packetSize = SEND_PACKAGE_HEAD_SIZE + bodyData.Length;

            _sendBuffer.WriteUShort((ushort)packetSize);

            // 写入包头
            _sendBuffer.WriteUShort(packet.Type);

            // 写入包体
            _sendBuffer.WriteBytes(bodyData, 0, bodyData.Length);
        }