Esempio n. 1
0
        /// <summary>
        /// Ulozi obrazek ve formatu GIF
        /// </summary>
        /// <param name="filename"></param>
        /// <param name="delay"></param>
        /// <param name="repeat"></param>
        public void SaveToGif(string path, short delay, bool repeat)
        {
            AnimatedGifEncoder aniEncoder = new AnimatedGifEncoder();

            aniEncoder.Start(path);
            aniEncoder.SetDelay(delay);
            aniEncoder.SetRepeat(repeat ? 0 : -1);

            using (MemoryStream memoryStream = new MemoryStream())
            {
                int lastIndex = morphManager.KeyFrames[morphManager.KeyFrames.Count - 1].Index;
                for (int i = 0; i <= lastIndex; i++)
                {
                    Morphing.Core.Frame frame = morphManager.GetFrame(i);
                    if (frame.WarpedBitmap == null)
                    {
                        continue;
                    }

                    // Vytvoreni gif obrazku a vlozeni do kolekce snimku
                    GifBitmapEncoder gifEncoder = new GifBitmapEncoder();
                    gifEncoder.Frames.Add(BitmapFrame.Create(frame.WarpedBitmap));
                    gifEncoder.Save(memoryStream);
                    aniEncoder.AddFrame(System.Drawing.Image.FromStream(memoryStream));
                    memoryStream.Seek(0, SeekOrigin.Begin);
                }
                aniEncoder.Finish();
            }
            selectedFrame.ApplyWarping();
        }
Esempio n. 2
0
        /// <summary>
        /// Inicializuje scenu do puvodni podoby
        /// </summary>
        public void Reset()
        {
            morphManager.RemoveAllFrames();
            clearDrawing();
            selectedFrame = morphManager.GetFrame(0);

            if (SelectedFrameChanged != null)
            {
                SelectedFrameChanged(this, EventArgs.Empty);
            }
        }
Esempio n. 3
0
 public Scene()
 {
     selectedFrame = morphManager.GetFrame(0);
 }