Esempio n. 1
0
        /// <summary>
        /// 
        /// </summary>
        /// <returns>Boolean corresponding to the success of the operation</returns>
        private bool MessageOutputLevel()
        {
            try
            {
                if (NumberOfPlayer == 2)
                {
                    Level = new Level(1);
                    Console.WriteLine("The first player will now choose a number : ");
                    Level.MysteryNumber = CheckNumberEntered(Console.ReadLine());
                }
                else
                {
                    Console.WriteLine("Please choose your level now.");
                    Console.WriteLine("Level 1 will be between 0 and 50.");
                    Console.WriteLine("Level 2 will be between 0 and 100.");
                    Console.WriteLine("Level 3 will be between -100 and 100.");
                    Console.Write("Please enter the level you want : ");

                    int numberLevel = CheckNumberEntered(Console.ReadLine());

                    while (numberLevel < 1 || numberLevel > 3)
                    {
                        Console.WriteLine("Error in the choice of level.");
                        Console.Write("Please enter a level between 1 and 3 : ");
                        numberLevel = CheckNumberEntered(Console.ReadLine());
                    }

                    InitLevel(numberLevel);
                }
                Console.Clear();
            }
            catch (Exception)
            {
                return false;
            }
            return true;
        }
Esempio n. 2
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="_level"></param>
 /// <returns>Boolean corresponding to the success of the operation</returns>
 private bool InitLevel(int _level)
 {
     try
     {
         Level = new Level(_level);
     }
     catch (Exception)
     {
         return false;
     }
     return true;
 }