/// <summary>
 /// Instantiates the on screen console if there isn't one already
 /// </summary>
 public static void InstantiateOnScreenConsole()
 {
     if (_Console == null)
     {
         // we instantiate the console
         GameObject newGameObject = new GameObject();
         newGameObject.name = "MMConsole";
         _Console           = newGameObject.AddComponent <MMConsole>();
     }
 }
Esempio n. 2
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 /// <summary>
 /// Instantiates the on screen console if there isn't one already
 /// </summary>
 public static void InstantiateOnScreenConsole(int fontSize = 10)
 {
     if (_console == null)
     {
         // we instantiate the console
         GameObject newGameObject = new GameObject();
         newGameObject.name = "MMConsole";
         _console           = newGameObject.AddComponent <MMConsole>();
         _console.SetFontSize(fontSize);
     }
 }