Esempio n. 1
0
 /// <summary>
 /// Encodes Vector3D to given GameBitBuffer.
 /// </summary>        
 /// <param name="buffer">The GameBitBuffer to write.</param>
 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteFloat32(X);
     buffer.WriteFloat32(Y);
     buffer.WriteFloat32(Z);
 }
Esempio n. 2
0
 /// <summary>
 /// Encodes Quaternion to given GameBitBuffer.
 /// </summary>
 /// <param name="buffer">The GameBitBuffer to write.</param>
 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteFloat32(W);
     Vector3D.Encode(buffer);
 }