Esempio n. 1
0
        public static StatusValue GetStatusValue(string monsterId, string level)
        {
            StatusValue         result = default(StatusValue);
            MonsterClientMaster monsterMasterByMonsterId = MonsterMaster.GetMonsterMasterByMonsterId(monsterId);

            result.hp           = MonsterStatusData.CalcLevelStatusUpValue(monsterMasterByMonsterId.Simple.defaultHp, monsterMasterByMonsterId.Simple.maxHp, level, monsterMasterByMonsterId.Simple.maxLevel);
            result.attack       = MonsterStatusData.CalcLevelStatusUpValue(monsterMasterByMonsterId.Simple.defaultAttack, monsterMasterByMonsterId.Simple.maxAttack, level, monsterMasterByMonsterId.Simple.maxLevel);
            result.defense      = MonsterStatusData.CalcLevelStatusUpValue(monsterMasterByMonsterId.Simple.defaultDefense, monsterMasterByMonsterId.Simple.maxDefense, level, monsterMasterByMonsterId.Simple.maxLevel);
            result.magicAttack  = MonsterStatusData.CalcLevelStatusUpValue(monsterMasterByMonsterId.Simple.defaultSpAttack, monsterMasterByMonsterId.Simple.maxSpAttack, level, monsterMasterByMonsterId.Simple.maxLevel);
            result.magicDefense = MonsterStatusData.CalcLevelStatusUpValue(monsterMasterByMonsterId.Simple.defaultSpDefense, monsterMasterByMonsterId.Simple.maxSpDefense, level, monsterMasterByMonsterId.Simple.maxLevel);
            result.speed        = int.Parse(monsterMasterByMonsterId.Simple.speed);
            return(result);
        }
        public static List <MonsterData> Filter(List <MonsterData> targetMonsterList, MonsterFilterType type)
        {
            List <MonsterData> list = new List <MonsterData>();

            switch (type)
            {
            case MonsterFilterType.GROWING_IN_GARDEN:
                for (int i = 0; i < targetMonsterList.Count; i++)
                {
                    bool flag = MonsterGrowStepData.IsGardenDigimonScope(targetMonsterList[i].GetMonsterMaster().Group.growStep);
                    if (flag && (targetMonsterList[i].GetMonster().IsEgg() || !string.IsNullOrEmpty(targetMonsterList[i].GetMonster().growEndDate)))
                    {
                        list.Add(targetMonsterList[i]);
                    }
                }
                break;

            case MonsterFilterType.ALL_OUT_GARDEN:
                for (int j = 0; j < targetMonsterList.Count; j++)
                {
                    if (!MonsterGrowStepData.IsGardenDigimonScope(targetMonsterList[j].GetMonsterMaster().Group.growStep))
                    {
                        list.Add(targetMonsterList[j]);
                    }
                }
                break;

            case MonsterFilterType.RESEARCH_TARGET:
                for (int k = 0; k < targetMonsterList.Count; k++)
                {
                    if (MonsterGrowStepData.IsUltimateScope(targetMonsterList[k].GetMonsterMaster().Group.growStep))
                    {
                        list.Add(targetMonsterList[k]);
                    }
                }
                break;

            case MonsterFilterType.CAN_EVOLVE:
                for (int l = 0; l < targetMonsterList.Count; l++)
                {
                    if (!MonsterGrowStepData.IsGardenDigimonScope(targetMonsterList[l].GetMonsterMaster().Group.growStep))
                    {
                        List <GameWebAPI.RespDataMA_GetMonsterEvolutionM.Evolution> evoList = ClassSingleton <EvolutionData> .Instance.GetEvoList(targetMonsterList[l].GetMonster().monsterId);

                        if (0 < evoList.Count)
                        {
                            list.Add(targetMonsterList[l]);
                        }
                    }
                }
                break;

            case MonsterFilterType.ALL_IN_GARDEN:
                for (int m = 0; m < targetMonsterList.Count; m++)
                {
                    if (MonsterGrowStepData.IsGardenDigimonScope(targetMonsterList[m].GetMonsterMaster().Group.growStep))
                    {
                        list.Add(targetMonsterList[m]);
                    }
                }
                break;

            case MonsterFilterType.HAVE_MEDALS:
                list = MonsterFilter.SelectionMedal(targetMonsterList, true);
                break;

            case MonsterFilterType.CAN_VERSION_UP:
                for (int n = 0; n < targetMonsterList.Count; n++)
                {
                    if (targetMonsterList[n].CanVersionUp())
                    {
                        List <GameWebAPI.RespDataMA_GetMonsterEvolutionM.Evolution> monsterVersionUpList = ClassSingleton <EvolutionData> .Instance.GetMonsterVersionUpList(targetMonsterList[n].GetMonsterMaster().Simple.monsterId);

                        if (0 < monsterVersionUpList.Count)
                        {
                            list.Add(targetMonsterList[n]);
                        }
                    }
                }
                break;

            case MonsterFilterType.ALL_VERSION_UP:
                for (int num = 0; num < targetMonsterList.Count; num++)
                {
                    if (MonsterStatusData.IsVersionUp(targetMonsterList[num].GetMonsterMaster().Simple.rare))
                    {
                        list.Add(targetMonsterList[num]);
                    }
                }
                break;
            }
            return(list);
        }
Esempio n. 3
0
        public static bool IsLevelMax(string monsterId, string level)
        {
            int level2 = int.Parse(level);

            return(MonsterStatusData.IsLevelMax(monsterId, level2));
        }