public void testTransport() { //create instance of factory Transport trans = new Transport("Wellngton Railway Station"); //check that it is right type Type t = new Transport().GetType(); Assert.IsInstanceOf(t, trans); }
public void test_checkBankrupt() { //check bankrump we will set balance to 0 and return props to bank Player thePlayer = new Player("Jim"); thePlayer.setBalance(0); Transport transFactory = new Transport("Wellington Railway Station"); transFactory.setOwner(ref thePlayer); Board.access().addPlayer(thePlayer); Board.access().addProperty(transFactory); thePlayer.checkBankrupt(); Assert.IsTrue(transFactory.getOwner() == Banker.access()); }