// UserInterface ui; public UserInterfaceWindow (UserInterface ui, RectangleF frame, NSScreen screen) : base (frame, NSWindowStyle.Titled | NSWindowStyle.Resizable | NSWindowStyle.Closable | NSWindowStyle.Miniaturizable, NSBackingStore.Buffered, false, screen) { // this.ui = ui; var view = ui.View as NSView; if (view != null) { this.ContentView = view; } }
internal GraphicsAdapter(NSScreen screen) { _screen = screen; }