/// <summary>
 /// Event handler for when the user selects ok on the "are you sure
 /// you want to exit" message box.
 /// </summary>
 /// <param name="sender">The sender.</param>
 /// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param>
 private void ZurueckExitMessageBoxAccepted(object sender, EventArgs e)
 {
     ScreenManager.AudioManager.PlayKlickSound();
       playerSettings.PlayerName = textBox.Text;
       var spielerDialog = new SpielerDialogScreen(GraphicsManager, ScreenManager, 1, playerSettings);
       ScreenManager.AddScreen(spielerDialog);
       ExitScreen();
 }
        /// <summary>
        /// When the user presses this button, we go on to the screen for
        /// the network connection
        /// </summary>
        /// <param name="sender">The sender.</param>
        /// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param>
        private void Spieler4KonfigurierenMenuEntrySelected(object sender, EventArgs e)
        {
            ScreenManager.AudioManager.PlayKlickSound();

              var spielerDialog = new SpielerDialogScreen(GraphicsManager, ScreenManager, 4, ScreenManager.PlayerSettings[3]);
              ScreenManager.AddScreen(spielerDialog);
        }