GetZeroTerminatedString() static private method

static private GetZeroTerminatedString ( string @string ) : byte[]
@string string
return byte[]
        private void WriteStreamHeader(ref uint offset, TextSegment heap, string name)
        {
            uint length = (uint)this.text_map.GetLength(heap);

            if (length == 0)
            {
                return;
            }
            base.WriteUInt32(offset);
            base.WriteUInt32(length);
            base.WriteBytes(ImageWriter.GetZeroTerminatedString(name));
            offset += length;
        }
        private void WriteMetadataHeader()
        {
            base.WriteUInt32(1112167234);
            base.WriteUInt16(1);
            base.WriteUInt16(1);
            base.WriteUInt32(0);
            byte[] zeroTerminatedString = ImageWriter.GetZeroTerminatedString(this.module.runtime_version);
            base.WriteUInt32((uint)zeroTerminatedString.Length);
            base.WriteBytes(zeroTerminatedString);
            base.WriteUInt16(0);
            base.WriteUInt16(this.GetStreamCount());
            uint rVA = this.text_map.GetRVA(TextSegment.TableHeap) - this.text_map.GetRVA(TextSegment.MetadataHeader);

            this.WriteStreamHeader(ref rVA, TextSegment.TableHeap, "#~");
            this.WriteStreamHeader(ref rVA, TextSegment.StringHeap, "#Strings");
            this.WriteStreamHeader(ref rVA, TextSegment.UserStringHeap, "#US");
            this.WriteStreamHeader(ref rVA, TextSegment.GuidHeap, "#GUID");
            this.WriteStreamHeader(ref rVA, TextSegment.BlobHeap, "#Blob");
        }