WriteBytes() public method

public WriteBytes ( ByteBuffer buffer ) : void
buffer ByteBuffer
return void
Esempio n. 1
0
        void PatchRawSection(ByteBuffer buffer, MetadataBuilder metadata)
        {
            var position = base.position;
            Align (4);
            buffer.WriteBytes (base.position - position);

            const byte fat_format = 0x40;
            const byte more_sects = 0x80;

            var flags = ReadByte ();
            if ((flags & fat_format) == 0) {
                buffer.WriteByte (flags);
                PatchRawSmallSection (buffer, metadata);
            } else
                PatchRawFatSection (buffer, metadata);

            if ((flags & more_sects) != 0)
                PatchRawSection (buffer, metadata);
        }
Esempio n. 2
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        void PatchRawExceptionHandlers(ByteBuffer buffer, MetadataBuilder metadata, int count, bool fat_entry)
        {
            const int fat_entry_size = 16;
            const int small_entry_size = 6;

            for (int i = 0; i < count; i++) {
                ExceptionHandlerType handler_type;
                if (fat_entry) {
                    var type = ReadUInt32 ();
                    handler_type = (ExceptionHandlerType) (type & 0x7);
                    buffer.WriteUInt32 (type);
                } else {
                    var type = ReadUInt16 ();
                    handler_type = (ExceptionHandlerType) (type & 0x7);
                    buffer.WriteUInt16 (type);
                }

                buffer.WriteBytes (ReadBytes (fat_entry ? fat_entry_size : small_entry_size));

                switch (handler_type) {
                case ExceptionHandlerType.Catch:
                    var exception = reader.LookupToken (ReadToken ());
                    buffer.WriteUInt32 (metadata.LookupToken (exception).ToUInt32 ());
                    break;
                default:
                    buffer.WriteUInt32 (ReadUInt32 ());
                    break;
                }
            }
        }
Esempio n. 3
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 private void WriteWin32ResourcesDirectory(ResourceDirectory directory)
 {
     win32_resources = new ByteBuffer();
     if (directory.Entries.Count != 0)
     {
         int stringTableOffset = GetDirectoryLength(directory);
         Dictionary<string, int> strings = new Dictionary<string, int>();
         ByteBuffer stringTable = new ByteBuffer(16);
         int offset = 16 + directory.Entries.Count * 8;
         for (int pass = 0; pass < 3; pass++)
             Write(directory, pass, 0, ref offset, strings, ref stringTableOffset, stringTable);
         // the pecoff spec says that the string table is between the directory entries and the data entries,
         // but the windows linker puts them after the data entries, so we do too.
         stringTable.Align(4);
         offset += stringTable.length;
         WriteResourceDataEntries(directory, ref offset);
         win32_resources.WriteBytes(stringTable);
         WriteData(directory);
     }
 }
Esempio n. 4
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        void PatchRawCode(ByteBuffer buffer, int code_size, CodeWriter writer)
        {
            var metadata = writer.metadata;
            buffer.WriteBytes (ReadBytes (code_size));
            var end = buffer.position;
            buffer.position -= code_size;

            while (buffer.position < end) {
                OpCode opcode;
                var il_opcode = buffer.ReadByte ();
                if (il_opcode != 0xfe) {
                    opcode = OpCodes.OneByteOpCode [il_opcode];
                } else {
                    var il_opcode2 = buffer.ReadByte ();
                    opcode = OpCodes.TwoBytesOpCode [il_opcode2];
                }

                switch (opcode.OperandType) {
                case OperandType.ShortInlineI:
                case OperandType.ShortInlineBrTarget:
                case OperandType.ShortInlineVar:
                case OperandType.ShortInlineArg:
                    buffer.position += 1;
                    break;
                case OperandType.InlineVar:
                case OperandType.InlineArg:
                    buffer.position += 2;
                    break;
                case OperandType.InlineBrTarget:
                case OperandType.ShortInlineR:
                case OperandType.InlineI:
                    buffer.position += 4;
                    break;
                case OperandType.InlineI8:
                case OperandType.InlineR:
                    buffer.position += 8;
                    break;
                case OperandType.InlineSwitch:
                    var length = buffer.ReadInt32 ();
                    buffer.position += length * 4;
                    break;
                case OperandType.InlineString:
                    var @string = GetString (new MetadataToken (buffer.ReadUInt32 ()));
                    buffer.position -= 4;
                    buffer.WriteUInt32 (
                        new MetadataToken (
                            TokenType.String,
                            metadata.user_string_heap.GetStringIndex (@string)).ToUInt32 ());
                    break;
                case OperandType.InlineSig:
                    var call_site = GetCallSite (new MetadataToken (buffer.ReadUInt32 ()));
                    buffer.position -= 4;
                    buffer.WriteUInt32 (writer.GetStandAloneSignature (call_site).ToUInt32 ());
                    break;
                case OperandType.InlineTok:
                case OperandType.InlineType:
                case OperandType.InlineMethod:
                case OperandType.InlineField:
                    var provider = reader.LookupToken (new MetadataToken (buffer.ReadUInt32 ()));
                    buffer.position -= 4;
                    buffer.WriteUInt32 (metadata.LookupToken (provider).ToUInt32 ());
                    break;
                }
            }
        }
Esempio n. 5
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        public bool GetDebugHeader(out ImageDebugDirectory directory, out byte [] header)
        {
            if (IsEmbedded) {
                directory = new ImageDebugDirectory ();
                header = Empty<byte>.Array;
                return false;
            }

            directory = new ImageDebugDirectory () {
                MajorVersion = 256,
                MinorVersion = 20577,
                Type = 2,
            };

            var buffer = new ByteBuffer ();
            // RSDS
            buffer.WriteUInt32 (0x53445352);
            // Module ID
            buffer.WriteBytes (module.Mvid.ToByteArray ());
            // PDB Age
            buffer.WriteUInt32 (1);
            // PDB Path
            buffer.WriteBytes (System.Text.Encoding.UTF8.GetBytes (writer.BaseStream.GetFileName ()));
            buffer.WriteByte (0);

            header = new byte [buffer.length];
            Buffer.BlockCopy (buffer.buffer, 0, header, 0, buffer.length);
            directory.SizeOfData = header.Length;
            return true;
        }