public void Dispose()
        {
            _logger.Debug("Disposing");

            if (_failPoints != null)
            {
                foreach (var failPoint in _failPoints)
                {
                    failPoint?.Dispose();
                }
            }
            try
            {
                KillOpenTransactions(DriverTestConfiguration.Client);
            }
            catch
            {
                // Ignored because Dispose shouldn't fail
            }

            _logger.Debug("Disposing entity map");

            _entityMap?.Dispose();

            _logger.Debug("Disposed");
        }
 public void Dispose()
 {
     if (_failPoints != null)
     {
         foreach (var failPoint in _failPoints)
         {
             failPoint?.Dispose();
         }
     }
     try
     {
         KillOpenTransactions(DriverTestConfiguration.Client);
     }
     catch
     {
         // Ignored because Dispose shouldn't fail
     }
     _entityMap?.Dispose();
 }