static void Main(string[] args) { //2.3-Extend use of Interface classes in the project GameInterface game = new Monopoly(); // I change "Game" to "GameInterface" game.initializeGame(); }
static void Main(string[] args) { // _LandOnTest theTest = new _LandOnTest(); // theTest.TestLandOn(); //return; //Community_Chest theCom = new Community_Chest(); // Player thenPlayer = new Player(); //theCom.draw_card(thenPlayer); // return; Game game = new Monopoly(); game.initializeGame(); }
static void Main(string[] args) { Game game = new Monopoly(); game.initializeGame(); }