Esempio n. 1
0
        private static void LoadTouchMissionData()
        {
            List <string> list  = new List <string>();
            TextAsset     asset = Miscs.LoadResource("Data/_ExcelOutput/AvatarGoodfeelData", BundleType.DATA_FILE) as TextAsset;

            char[]   separator = new char[] { "\n"[0] };
            string[] strArray  = asset.text.Split(separator);
            for (int i = 0; i < strArray.Length; i++)
            {
                if (strArray[i].Length >= 1)
                {
                    list.Add(strArray[i]);
                }
            }
            int capacity = list.Count - 1;

            _touchMissionItemList = new List <TouchMissionItem>(capacity);
            for (int j = 1; j <= capacity; j++)
            {
                char[]           chArray2  = new char[] { "\t"[0] };
                string[]         strArray2 = list[j].Split(chArray2);
                TouchMissionItem item      = new TouchMissionItem {
                    avatarId      = int.Parse(strArray2[0]),
                    goodFeelLevel = int.Parse(strArray2[1]),
                    missionId     = int.Parse(strArray2[2])
                };
                _touchMissionItemList.Add(item);
            }
        }
Esempio n. 2
0
        private bool IsLimitedByMission(GalTouchInfoItem item)
        {
            TouchMissionItem touchMissionItem = GalTouchData.GetTouchMissionItem(item.avatarId, item.heartLevel);

            if (touchMissionItem == null)
            {
                return(false);
            }
            MissionDataItem missionDataItem = Singleton <MissionModule> .Instance.GetMissionDataItem(touchMissionItem.missionId);

            return((missionDataItem == null) || (missionDataItem.status == 2));
        }