Esempio n. 1
0
        public static void DumpProps(this HediffComp_RandySpawner comp)
        {
            Tools.Warn(
                "hungerRelative: " + comp.Props.hungerRelative + "; " +
                "healthRelative: " + comp.Props.healthRelative + "; "
                , comp.MyDebug);

            for (int i = 0; i < comp.Props.itemParameters.Count; i++)
            {
                ItemParameter IP = comp.Props.itemParameters[i];
                IP.LogParams(comp.MyDebug);
            }
        }
Esempio n. 2
0
        public static void CheckProps(this HediffComp_RandySpawner comp)
        {
            if (comp.Props.itemParameters.NullOrEmpty())
            {
                comp.BlockAndDestroy(comp.Pawn.Label + " props: no itemParameters - giving up", comp.MyDebug);
            }

            // Logical checks
            for (int i = 0; i < comp.Props.itemParameters.Count; i++)
            {
                ItemParameter IP = comp.Props.itemParameters[i];
                if (IP.spawnCount.min > comp.spawnCountErrorLimit || IP.spawnCount.max > comp.spawnCountErrorLimit)
                {
                    comp.BlockAndDestroy(comp.Pawn.Label + " props: SpawnCount is too high: >" + comp.spawnCountErrorLimit, comp.MyDebug);
                    return;
                }

                if (IP.daysB4Next.min < comp.minDaysB4NextErrorLimit)
                {
                    comp.BlockAndDestroy(comp.Pawn.Label + " props: minDaysB4Next is too low: " + IP.daysB4Next.min + "<" + comp.minDaysB4NextErrorLimit, comp.MyDebug);
                    return;
                }

                if (!IP.ThingSpawner && !IP.PawnSpawner)
                {
                    comp.BlockAndDestroy(comp.Pawn.Label + " props: not a thing nor pawn spawner bc no def for either", comp.MyDebug);
                    return;
                }

                if (IP.HasFactionParams)
                {
                    foreach (RandomFactionParameter FRP in IP.randomFactionParameters)
                    {
                        if (!FRP.IsLegitRandomFactionParameter())
                        {
                            comp.BlockAndDestroy(comp.Pawn.Label + " faction props: invalid faction params", comp.MyDebug);
                            return;
                        }
                    }
                }
            }
        }