Esempio n. 1
0
 public void DateOfResultTest()
 {
     Game target = new Game(); // TODO: Initialize to an appropriate value
     DateTime expected = new DateTime(); // TODO: Initialize to an appropriate value
     DateTime actual;
     target.DateOfResult = expected;
     actual = target.DateOfResult;
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Verify the correctness of this test method.");
 }
Esempio n. 2
0
 public void BlackPlayerTest()
 {
     Game target = new Game(); // TODO: Initialize to an appropriate value
     Player expected = null; // TODO: Initialize to an appropriate value
     Player actual;
     target.BlackPlayer = expected;
     actual = target.BlackPlayer;
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Verify the correctness of this test method.");
 }
Esempio n. 3
0
        public void PairUp(Collection<Game> pairings, List<Player> playersToBePaired)
        {
            Boolean succes = false;
            if(playersToBePaired.Count != 0)
            {
                Player worstInRank = playersToBePaired.Last();
                foreach (Player currentPlayer in playersToBePaired)
                {
                    if (CanPlayAgainstPlayer(worstInRank, currentPlayer))
                    {
                        Player[] p = DeterminePlayerColor(worstInRank, currentPlayer);
                        Game game = new Game(p[0], p[1]);
                        pairings.Add(game);
                        playersToBePaired.Remove(worstInRank);
                        playersToBePaired.Remove(currentPlayer);
                        succes = true;
                        break;
                    }
                }
                if (!succes)
                {
                    playersToBePaired.Remove(worstInRank);
                    succes = true;
                }
            }

            if(succes)
            {
                PairUp(pairings, playersToBePaired);
            }
        }
Esempio n. 4
0
 public void GameConstructorTest()
 {
     Player wPlayer = null; // TODO: Initialize to an appropriate value
     Player bPlayer = null; // TODO: Initialize to an appropriate value
     Game target = new Game(wPlayer, bPlayer);
     Assert.Inconclusive("TODO: Implement code to verify target");
 }
Esempio n. 5
0
 public void RoundNumberTest()
 {
     Game target = new Game(); // TODO: Initialize to an appropriate value
     int expected = 0; // TODO: Initialize to an appropriate value
     int actual;
     target.RoundNumber = expected;
     actual = target.RoundNumber;
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Verify the correctness of this test method.");
 }
Esempio n. 6
0
 public void IsInProgressTest()
 {
     Game target = new Game(); // TODO: Initialize to an appropriate value
     bool expected = false; // TODO: Initialize to an appropriate value
     bool actual;
     target.IsInProgress = expected;
     actual = target.IsInProgress;
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Verify the correctness of this test method.");
 }
Esempio n. 7
0
 public void GameConstructorTest1()
 {
     Game target = new Game();
     Assert.Inconclusive("TODO: Implement code to verify target");
 }
Esempio n. 8
0
 public GameViewModel(Game game)
 {
     this.Game = game;
 }