static ModData() { Api = new Api(); Config = ModEntry.Helper.ReadConfig <TabConfig>(); FavoriteMod = new List <Mod>(); Tabs = ModEntry.Helper.Content.Load <Texture2D>("assets/Tabs.png"); FavoriteTabSource = new Dictionary <string, Rectangle>(); }
static ModData() { Api = new Api(); Config = Helper.ReadConfig <TabConfig>(); Texture = Helper.Content.Load <Texture2D>("assets/Texture.png"); Helper.Events.GameLoop.GameLaunched += (sender, args) => { Init(); LocalizedContentManager.OnLanguageChange += code => Init(); TitleOptionsButton.UpdatePosition(); }; }