Esempio n. 1
0
        // Used when we want settings to create the project...
        public static BTPrjSettingsDef GetCreateProjectSettingsForType(BTProjectTypes t)
        {
            var templ = new BTPrjSettingsDef();

            templ.ProjectType = t;
            templ.AddItem("bi", "Bundle Identifier", "", "com.ThisLittleCompany.ThisAppId");
            templ.AddItem("prjname", "Project Name", "string", "", true, true, false);
            if (t == BTProjectTypes.GenericUnityProject)
            {
                return(templ);
            }
            else if (t == BTProjectTypes.QuizGame)
            {
                // The main scene is the scene that we must select
                //templ.AddItem( "mainscene", "Main Scene", "string", "001_GenericQuiz", true, false, false );
                //templ.AddItem( "online_prefs_url", "Online Prefs Url (Google TSV/JSON Prefs)", "string", "", true );
                //templ.AddItem( "quiz_url", "Quiz Data Url (Google Sheet/TSV)", "string", "", true, true, false );

                templ.AddItem("run_method", "Run Method On Build", "string", "QuizPublishSettings.Apply( \"https://docs.google.com/spreadsheets/d/spreadsheetId/pub?gid=0&single=true&output=tsv\" )", true, true, false);

                return(templ);
            }
            else if (t == BTProjectTypes.RunnerGame)
            {
                return(templ);
            }
            else if (t == BTProjectTypes.RateApp)
            {
                //templ.AddItem( "" );
                return(templ);
            }
            throw new System.Exception("invalid settp");
        }
Esempio n. 2
0
        public static BTPrjSettingsDef FromJSONEncodedString(string str)
        {
            var tbl = (Hashtable)MiniJSON.jsonDecode(str);

            if (tbl == null)
            {
                throw new System.Exception("Error, string is not json or json object : " + str);
            }

            var ret = new BTPrjSettingsDef();

            ret.keys         = tbl.GetArrayOfSimple <string>("keys").ToList();
            ret.dispName     = tbl.GetArrayOfSimple <string>("dispName").ToList();
            ret.types        = tbl.GetArrayOfSimple <string>("types").ToList();
            ret.defaultValue = tbl.GetArrayOfSimple <string>("defaultValue").ToList();
            ret.value        = tbl.GetArrayOfSimple <string>("value").ToList();
            ret.writeEnabled = tbl.GetArrayOfSimple <bool>("writeEnabled").ToList();
            ret.needsChange  = tbl.GetArrayOfSimple <bool>("needsChange").ToList();

            //Debug.Log( tbl.Get<ArrayList>( "format" )[0].GetType().Name );

            var _format = tbl.GetArrayOfSimple <System.Double> ("format");

            ret.format = new System.Collections.Generic.List <int> ();
            foreach (var e in _format)
            {
                ret.format.Add(System.Convert.ToInt32((System.Double)e));
            }

            return(ret);
        }
Esempio n. 3
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        // The prjoect settings....
        static public BTPrjSettingsDef GetProjectSettingsByProjectType(BTProjectTypes pt)
        {
            var templ = new BTPrjSettingsDef();

            AddDefaultSettings(ref templ);
            if (pt == BTProjectTypes.GenericUnityProject)
            {
                templ.AddItem("apptype", "App type", "string", "", true, true, false);
                return(templ);
            }
            else if (pt == BTProjectTypes.QuizGame)
            {
                templ.AddItem("apptype", "App Type", "string", "", true, true, false);
                return(templ);
            }
            throw new System.Exception("invalid pt");
        }
Esempio n. 4
0
 static void AddDefaultSettings(ref BTPrjSettingsDef templ)
 {
     templ.AddItem("bi", "Bundle Identifier", "", "com.ThisLittleCompany.ThisAppId");
 }