Esempio n. 1
0
        private TreeNode JsonToTreeNode(Hashtable json_tree, State parent)
        {
            string str = (string)json_tree["type"];

            switch (str)
            {
            case "blank":
                return(new BlankClip());

            case "clip":
                return(this.GetClipByNameAndMarkInUse((string)json_tree["name"], parent));

            case "blend2d":
                Blend2d sb = new Blend2d(JsonToTreeNode((Hashtable)json_tree["blend1"], parent), JsonToTreeNode((Hashtable)json_tree["blend2"], parent), (string)json_tree["control"]);
                sb.state = parent;
                return(sb);

            /*case "list":
             *      ListBlend lb = new ListBlend();
             *      lb.control = (string) json_tree["control"];
             *      ArrayList json_blends = (ArrayList) json_tree["blends"];
             *      lb.blends = new TreeNode[json_blends.Count];
             *      for( int i=0;i<json_blends.Count;i++ ) {
             *              lb.blends[i] = JsonToTreeNode( (Hashtable) json_blends[i] );
             *      }
             *      return lb;
             *      break;*/
            case "additive":
                AdditiveBlend ab = new AdditiveBlend(
                    (Clip)JsonToTreeNode((Hashtable)json_tree["difference_clip"], parent),
                    JsonToTreeNode((Hashtable)json_tree["blend"], parent),
                    (string)json_tree["control"],
                    (string)json_tree["additive_control"]
                    );
                ab.state = parent;
                return(ab);

            default:
                throw new System.Exception("Could not create");
            }
        }
Esempio n. 2
0
 private TreeNode JsonToTreeNode( Hashtable json_tree  , State parent )
 {
     string str = (string) json_tree["type"];
     switch( str ) {
     case "blank":
         return( new BlankClip() );
     case "clip":
         return( this.GetClipByNameAndMarkInUse( (string) json_tree["name"] , parent) );
     case "blend2d":
         Blend2d sb = new Blend2d(JsonToTreeNode( (Hashtable) json_tree["blend1"] , parent ) , JsonToTreeNode( (Hashtable) json_tree["blend2"] , parent ) , (string) json_tree["control"] );
         sb.state = parent;
         return sb;
     /*case "list":
         ListBlend lb = new ListBlend();
         lb.control = (string) json_tree["control"];
         ArrayList json_blends = (ArrayList) json_tree["blends"];
         lb.blends = new TreeNode[json_blends.Count];
         for( int i=0;i<json_blends.Count;i++ ) {
             lb.blends[i] = JsonToTreeNode( (Hashtable) json_blends[i] );
         }
         return lb;
         break;*/
     case "additive":
         AdditiveBlend ab = new AdditiveBlend(
                                              (Clip) JsonToTreeNode( (Hashtable) json_tree["difference_clip"] , parent ) ,
                                              JsonToTreeNode( (Hashtable) json_tree["blend"], parent) ,
                                              (string) json_tree["control"],
                                              (string) json_tree["additive_control"]
                                              );
         ab.state = parent;
         return ab;
     default:
         throw new System.Exception( "Could not create" );
     }
 }