public override bool Run()
        {
            float centimeters = MoveThings.AskUserInput("Move Up", "How many units? (100 = 1 Tile)");

            if (centimeters > 0F)
            {
                MoveThings.MoveUp(this.Target, centimeters / 100);
            }
            return(true);
        }
 public override bool Run()
 {
     MoveThings.MoveUp(this.Target, 1f);
     return(true);
 }