Esempio n. 1
0
        private void OnSelectedMetalMessage(IServerPlayer player, SelectedMetalMessage message)
        {
            EntityBehaviorAllomancy allomancy = (EntityBehaviorAllomancy)(player.Entity.GetBehavior("allomancy"));

            if (message._metal_id < -1 || message._metal_id >= MistModSystem.METALS.Length)
            {
                return;
            }
            if (message._metal_id == -1)   // The client doesn't know what the selected metal is
            {
                string selectedMetal = allomancy.Helper.GetSelectedMetal();
                int    result        = -1;
                if (selectedMetal != "none")
                {
                    result = Array.IndexOf(MistModSystem.METALS, selectedMetal);
                }
                Channel.SendPacket(new SelectedMetalMessage(result), player);
            }
            else     // The client does know what the selected metal is.
            {
                string selectedMetal = MistModSystem.METALS[message._metal_id];
                allomancy.Helper.SetSelectedMetal(selectedMetal);
            }
            allomancy.Helper.Debug();
        }
Esempio n. 2
0
 private void OnSelectedMetalMessage(SelectedMetalMessage message)
 {
     if (message._metal_id < -1 || message._metal_id >= MistModSystem.METALS.Length)
     {
         return;
     }
     if (message._metal_id != -1)
     {
         metalSelector.SelectMetal(message._metal_id);
     }
 }