///-------------------------------------------------------------------- /// MirrorpunchServer methods ///-------------------------------------------------------------------- public MirrorpunchServer(MirrorpunchSteam mp, uint max) { _name = "MirrorpunchServer"; _maxConnections = max; _mpSteam = mp; _playerRegistry = new PlayerRegistry(_maxConnections); }
///-------------------------------------------------------------------- /// MirrorpunchClient methods ///-------------------------------------------------------------------- public MirrorpunchClient(MirrorpunchSteam mp) { _name = "MirrorpunchClient"; _mpSteam = mp; }