///--------------------------------------------------------------------
        /// MirrorpunchServer methods
        ///--------------------------------------------------------------------

        public MirrorpunchServer(MirrorpunchSteam mp, uint max)
        {
            _name           = "MirrorpunchServer";
            _maxConnections = max;
            _mpSteam        = mp;
            _playerRegistry = new PlayerRegistry(_maxConnections);
        }
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        ///--------------------------------------------------------------------
        /// MirrorpunchClient methods
        ///--------------------------------------------------------------------

        public MirrorpunchClient(MirrorpunchSteam mp)
        {
            _name    = "MirrorpunchClient";
            _mpSteam = mp;
        }