public void PackUlong(NetworkWriter writer, ulong value) { pack(writer, value, 64); }
public void PackUint(NetworkWriter writer, uint value) { pack(writer, value, 32); }
public void PackUshort(NetworkWriter writer, ushort value) { pack(writer, value, 16); }
public static void WriteQuaternion(this NetworkWriter writer, Quaternion rotation) { QuaternionPacker.Default9.Pack(writer, rotation); }