public Game2() { this.positionGrid = new CharacterGrid(); this.splashScreen = new GameIntro(); this.jukebox = new Jukebox(); }
public (string, MusicNote[], int[], int[]) ChooseSong(CharacterGrid positionGrid) { string song = ""; Console.WriteLine(" Choose your song:"); Console.WriteLine("1) Twinkle Twinkle Little Star (Easy)"); Console.WriteLine("2) The Entertainer (Medium)"); Console.WriteLine("3) In the Hall of the Mountain King (Hard)"); ConsoleKey choiceNumber = Console.ReadKey(true).Key; bool proceed = false; while (!proceed) { try { if (choiceNumber == ConsoleKey.D1 || choiceNumber == ConsoleKey.D2 || choiceNumber == ConsoleKey.D3) { //goodPick = true; proceed = true; switch (choiceNumber) { case (ConsoleKey.D1): song += "TwinkleTwinkleLittleStar2.txt"; break; case (ConsoleKey.D2): song += "Entertainer3.txt"; break; case (ConsoleKey.D3): song += "MountainKing2.txt"; break; } } else { Console.CursorLeft = 0; Console.Write("Please press a valid number to choose your song..."); choiceNumber = Console.ReadKey(true).Key; } } catch { Console.Write("Please press a valid number to choose your song..."); choiceNumber = Console.ReadKey(true).Key; } } string songTitle = ""; string fileLine; MusicNote[] noteArray; int[] durationArray; int[] timeToNextArray; using (StreamReader sf = File.OpenText(songDirectory + song)) { songTitle = sf.ReadLine(); int numberOfLines = Convert.ToInt32(sf.ReadLine()); noteArray = new MusicNote[numberOfLines]; durationArray = new int[numberOfLines]; timeToNextArray = new int[numberOfLines]; int index1 = 0; while ((fileLine = sf.ReadLine()) != null && fileLine != "") { string[] noteinfo = fileLine.Split(','); noteArray[index1] = positionGrid.noteDict[noteinfo[0]]; durationArray[index1] = Convert.ToInt32(noteinfo[1]); timeToNextArray[index1] = Convert.ToInt32(noteinfo[2]); index1++; } } Console.SetCursorPosition(0, 0); return(songTitle, noteArray, durationArray, timeToNextArray); }