/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public void Update(GameTime gameTime, Game1 ship) { centre = new Vector2(500.0f, 500.0f); transform = Matrix.CreateScale(new Vector3(1, 1, 0)) * Matrix.CreateTranslation(new Vector3(-centre.X, -centre.Y,0)); }