void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.LevelTwo = ((MiniGame.Level2)(target)); return; case 2: this.gMain = ((System.Windows.Controls.Grid)(target)); return; case 3: this.AskLabel = ((System.Windows.Controls.Label)(target)); return; case 4: this.AnswerBox = ((System.Windows.Controls.TextBox)(target)); return; case 5: this.ErrorLabel = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }
private void Button_Click(object sender, RoutedEventArgs e) { rndNumber = rnd.Next(10, 99); string sym = rndNumber.ToString(); if (sym[0] == sym[1]) { timer.Stop(); Level2 lvl2 = new Level2(); lvl2.Show(); Level1.Close(); } }