public void Start() { FieldFactory minesweeperFactory = new MinesweeperFieldFactory(); IField minesweeperField = minesweeperFactory.CreateField(); FieldFactory playingFieldFactory = new PlayingFieldFactory(); IField playingField = playingFieldFactory.CreateField(); IRenderer consoleRenderer = new ConsoleRenderer(); IReadInput inputReader = new ConsoleReader(); IScoreBoard scoreboard = new ScoreBoard(); IEngine engine = new Engine(minesweeperField, playingField, consoleRenderer, inputReader, scoreboard); engine.Play(); }
internal static void Main() { IEngine engine = new Engine(); engine.Play(); }