Esempio n. 1
0
		public static void PushScreen(Screen newScreen)
		{
			PushingScreen(new Object(), new PushingScreenArgs(newScreen, (_currentScreen.Count > 0) ? _currentScreen.Peek() : null));

			//Do not begin to load till finished drawing
			while (isDrawing) { }
			isLoading = true;

			//Pop all Old Screens to Base screen
			/*while (!(_currentScreen.Peek() is Base))
			{
				Console.Write("Popping old Screen...");
				Console.WriteLine("DONE");
			}
			Console.WriteLine("Screen Stack popped down to Base screen.");*/

			//Push the new Screen to the top of the Stack
			Console.Write("Pushing the new Screen...");
			CurrentScreen.Push(newScreen);
			Console.WriteLine("DONE");

			//Load the new Screen
			Console.Write("Loading new Screen...");
			CurrentScreen.Peek().Load();
			Console.WriteLine("DONE");

			isLoading = false;

			Console.WriteLine("New Screen successfully pushed.");
		}
Esempio n. 2
0
			public PushingScreenArgs(Screen newScreen, Screen oldScreen)
			{
				_newScreen = newScreen;
				_oldScreen = oldScreen;
			}