/// <summary>
        /// Starts the main chat client, wich will login to the server using the MinecraftCom class.
        /// </summary>
        /// <param name="user">The chosen username of a premium Minecraft Account</param>
        /// <param name="sessionID">A valid sessionID obtained with MinecraftCom.GetLogin()</param>
        /// <param name="server_port">The server IP (serveradress or serveradress:port)/param>
        /// <param name="singlecommand">If set to true, the client will send a single command and then disconnect from the server</param>
        /// <param name="command">The text or command to send. Will only be sent if singlecommand is set to true.</param>
        private void StartClient(string user, string sessionID, string server_port, bool singlecommand, MinecraftCom handler, string command)
        {
            this.handler = handler;
            username = user;
            string[] sip = server_port.Split(':');
            host = sip[0];
            if (sip.Length == 1)
            {
                port = 25565;
            }
            else
            {
                try
                {
                    port = Convert.ToInt32(sip[1]);
                }
                catch (FormatException) { port = 25565; }
            }

            try
            {
                Console.WriteLine("Connecting...");
                client = new TcpClient(host, port);
                client.ReceiveBufferSize = 1024 * 1024;
                handler.setClient(client);
                byte[] token = new byte[1]; string serverID = "";
                if (handler.Handshake(user, sessionID, ref serverID, ref token, host, port))
                {
                    Console.WriteLine("Logging in...");

                    if (handler.FinalizeLogin())
                    {
                        //Single command sending
                        if (singlecommand)
                        {
                            handler.SendChatMessage(command);
                            Console.Write("Command ");
                            Console.ForegroundColor = ConsoleColor.DarkGray;
                            Console.Write(command);
                            Console.ForegroundColor = ConsoleColor.Gray;
                            Console.WriteLine(" sent.");
                            Thread.Sleep(5000);
                            handler.Disconnect("disconnect.quitting");
                            Thread.Sleep(1000);
                        }
                        else
                        {
                            Console.WriteLine("Server was successfuly joined.\nType '/quit' to leave the server.");

                            //Command sending thread, allowing user input
                            t_sender = new Thread(new ThreadStart(StartTalk));
                            t_sender.Name = "CommandSender";
                            t_sender.Start();

                            //Data receiving thread, allowing text receiving
                            t_updater = new Thread(new ThreadStart(Updater));
                            t_updater.Name = "PacketHandler";
                            t_updater.Start();
                        }
                    }
                    else
                    {
                        Console.WriteLine("Login failed.");
                        if (!singlecommand) { Program.ReadLineReconnect(); }
                    }
                }
                else
                {
                    Console.WriteLine("Invalid session ID.");
                    if (!singlecommand) { Program.ReadLineReconnect(); }
                }
            }
            catch (SocketException)
            {
                Console.WriteLine("Failed to connect to this IP.");
                if (AttemptsLeft > 0)
                {
                    ChatBot.LogToConsole("Waiting 5 seconds (" + AttemptsLeft + " attempts left)...");
                    Thread.Sleep(5000); AttemptsLeft--; Program.Restart();
                }
                else if (!singlecommand) { Console.ReadLine(); }
            }
        }
 /// <summary>
 /// Starts the main chat client, wich will login to the server using the MinecraftCom class.
 /// </summary>
 /// <param name="username">The chosen username of a premium Minecraft Account</param>
 /// <param name="sessionID">A valid sessionID obtained with MinecraftCom.GetLogin()</param>
 /// <param name="server_port">The server IP (serveradress or serveradress:port)</param>
 public McTcpClient(string username, string sessionID, string server_port, MinecraftCom handler)
 {
     StartClient(username, sessionID, server_port, false, handler, "");
 }
 /// <summary>
 /// Starts the main chat client in single command sending mode, wich will login to the server using the MinecraftCom class, send the command and close.
 /// </summary>
 /// <param name="username">The chosen username of a premium Minecraft Account</param>
 /// <param name="sessionID">A valid sessionID obtained with MinecraftCom.GetLogin()</param>
 /// <param name="server_port">The server IP (serveradress or serveradress:port)</param>
 /// <param name="command">The text or command to send.</param>
 public McTcpClient(string username, string sessionID, string server_port, MinecraftCom handler, string command)
 {
     StartClient(username, sessionID, server_port, true, handler, command);
 }
        public static bool GetServerInfo(string serverIP, ref byte protocolversion, ref string version)
        {
            try
            {
                string host; int port;
                string[] sip = serverIP.Split(':');
                host = sip[0];

                if (sip.Length == 1)
                {
                    port = 25565;
                }
                else
                {
                    try
                    {
                        port = Convert.ToInt32(sip[1]);
                    }
                    catch (FormatException) { port = 25565; }
                }

                TcpClient tcp = new TcpClient(host, port);
                byte[] ping = new byte[2] { 0xfe, 0x01 };
                tcp.Client.Send(ping, SocketFlags.None);

                tcp.Client.Receive(ping, 0, 1, SocketFlags.None);
                if (ping[0] == 0xff)
                {
                    MinecraftCom ComTmp = new MinecraftCom();
                    ComTmp.setClient(tcp);
                    string result = ComTmp.readNextString();
                    Console.ForegroundColor = ConsoleColor.DarkGray;
                    //Console.WriteLine(result.Replace((char)0x00, ' '));
                    if (result.Length > 2 && result[0] == '§' && result[1] == '1')
                    {
                        string[] tmp = result.Split((char)0x00);
                        protocolversion = (byte)Int16.Parse(tmp[1]);
                        version = tmp[2];
                    }
                    else
                    {
                        protocolversion = (byte)39;
                        version = "B1.8.1 - 1.3.2";
                    }
                    Console.WriteLine("Server version : MC " + version + " (protocol v" + protocolversion + ").");
                    Console.ForegroundColor = ConsoleColor.Gray;
                    return true;
                }
                else
                {
                    Console.ForegroundColor = ConsoleColor.DarkGray;
                    Console.WriteLine("Unexpected answer from the server (is that a Minecraft server ?)");
                    Console.ForegroundColor = ConsoleColor.Gray;
                    return false;
                }
            }
            catch
            {
                Console.ForegroundColor = ConsoleColor.DarkGray;
                Console.WriteLine("An error occured while attempting to connect to this IP.");
                Console.ForegroundColor = ConsoleColor.Gray;
                return false;
            }
        }
        /// <summary>
        /// Start a new Client
        /// </summary>
        private static void InitializeClient()
        {
            MinecraftCom.LoginResult result;
            string logindata = "";

            if (Settings.Password == "-")
            {
                Console.ForegroundColor = ConsoleColor.DarkGray;
                Console.WriteLine("You chose to run in offline mode.");
                Console.ForegroundColor = ConsoleColor.Gray;
                result = MinecraftCom.LoginResult.Success;
                logindata = "0:deprecated:" + Settings.Login + ":0";
            }
            else
            {
                Console.WriteLine("Connecting to Minecraft.net...");
                result = MinecraftCom.GetLogin(Settings.Login, Settings.Password, ref logindata);
            }
            if (result == MinecraftCom.LoginResult.Success)
            {
                Settings.Username = logindata.Split(':')[2];
                string sessionID = logindata.Split(':')[3];
                Console.WriteLine("Success. (session ID: " + sessionID + ')');
                if (Settings.ServerIP == "")
                {
                    Console.Write("Server IP : ");
                    Settings.ServerIP = Console.ReadLine();
                }

                //Get server version
                Console.WriteLine("Retrieving Server Info...");
                byte protocolversion = 0; string version = "";
                if (MinecraftCom.GetServerInfo(Settings.ServerIP, ref protocolversion, ref version))
                {
                    //Supported protocol version ?
                    int[] supportedVersions = { 51, 60, 61, 72, 73, 74 };
                    if (Array.IndexOf(supportedVersions, protocolversion) > -1)
                    {
                        //Minecraft 1.6+ ? Load translations
                        if (protocolversion >= 72) { ChatParser.InitTranslations(); }

                        //Will handle the connection for this client
                        Console.WriteLine("Version is supported.");
                        MinecraftCom handler = new MinecraftCom();
                        ConsoleIO.SetAutoCompleteEngine(handler);
                        handler.setVersion(protocolversion);

                        //Load & initialize bots if needed
                        if (Settings.AntiAFK_Enabled)   { handler.BotLoad(new Bots.AntiAFK(Settings.AntiAFK_Delay)); }
                        if (Settings.Hangman_Enabled)   { handler.BotLoad(new Bots.Pendu(Settings.Hangman_English)); }
                        if (Settings.Alerts_Enabled)    { handler.BotLoad(new Bots.Alerts()); }
                        if (Settings.ChatLog_Enabled)   { handler.BotLoad(new Bots.ChatLog(Settings.ChatLog_File, Settings.ChatLog_Filter, Settings.ChatLog_DateTime)); }
                        if (Settings.PlayerLog_Enabled) { handler.BotLoad(new Bots.PlayerListLogger(Settings.PlayerLog_Delay, Settings.PlayerLog_File)); }
                        if (Settings.AutoRelog_Enabled) { handler.BotLoad(new Bots.AutoRelog(Settings.AutoRelog_Delay, Settings.AutoRelog_Retries)); }
                        if (Settings.xAuth_Enabled)     { handler.BotLoad(new Bots.xAuth(Settings.xAuth_Password)); }
                        if (Settings.Scripting_Enabled) { handler.BotLoad(new Bots.Scripting(Settings.Scripting_ScriptFile)); }

                        //Start the main TCP client
                        if (Settings.SingleCommand != "")
                        {
                            Client = new McTcpClient(Settings.Username, sessionID, Settings.ServerIP, handler, Settings.SingleCommand);
                        }
                        else Client = new McTcpClient(Settings.Username, sessionID, Settings.ServerIP, handler);
                    }
                    else
                    {
                        Console.WriteLine("Cannot connect to the server : This version is not supported !");
                        ReadLineReconnect();
                    }
                }
                else
                {
                    Console.WriteLine("Failed to ping this IP.");
                    ReadLineReconnect();
                }
            }
            else
            {
                Console.ForegroundColor = ConsoleColor.Gray;
                Console.Write("Connection failed : ");
                switch (result)
                {
                    case MinecraftCom.LoginResult.AccountMigrated: Console.WriteLine("Account migrated, use e-mail as username."); break;
                    case MinecraftCom.LoginResult.Blocked: Console.WriteLine("Too many failed logins. Please try again later."); break;
                    case MinecraftCom.LoginResult.BadRequest: Console.WriteLine("Login attempt rejected: Bad request."); break;
                    case MinecraftCom.LoginResult.WrongPassword: Console.WriteLine("Incorrect password."); break;
                    case MinecraftCom.LoginResult.NotPremium: Console.WriteLine("User not premium."); break;
                    case MinecraftCom.LoginResult.Error: Console.WriteLine("Network error."); break;
                }
                while (Console.KeyAvailable) { Console.ReadKey(false); }
                if (Settings.SingleCommand == "") { ReadLineReconnect(); }
            }
        }
Esempio n. 6
0
 //Will be automatically set on bot loading, don't worry about this
 public void SetHandler(MinecraftCom handler)
 {
     this.handler = handler;
 }
        /// <summary>
        /// Start a new Client
        /// </summary>
        private static void InitializeClient()
        {
            MinecraftLoginResult result = MinecraftLoginResult.OtherError;
            Settings.Username = Settings.Login;
            string sessionID = "";
            string UUID = "";

            if (Settings.Password == "-")
            {
                Console.ForegroundColor = ConsoleColor.DarkGray;
                Console.WriteLine("You chose to run in offline mode.");
                Console.ForegroundColor = ConsoleColor.Gray;
                result = MinecraftLoginResult.Success;
                sessionID = "0";
            }
            else
            {
                Console.WriteLine("Connecting to Minecraft.net...");
                try
                {
                    result = MinecraftCom.GetLogin(ref Settings.Username, Settings.Password, ref sessionID, ref UUID);
                } catch(MinecraftAuthException ex) {
                    DisplayError (ex);
                }
            }
            if (result == MinecraftLoginResult.Success)
            {
                if (Settings.ConsoleTitle != "")
                {
                    Console.Title = Settings.ConsoleTitle.Replace("%username%", Settings.Username);
                }

                Console.WriteLine("Success. (session ID: " + sessionID + ')');
                if (Settings.ServerIP == "")
                {
                    Console.Write("Server IP : ");
                    Settings.ServerIP = Console.ReadLine();
                }

                //Get server version
                Console.WriteLine("Retrieving Server Info...");
                int protocolversion = 0; string version = "";
                if (MinecraftCom.GetServerInfo(Settings.ServerIP, ref protocolversion, ref version))
                {
                    //Supported protocol version ?
                    int[] supportedVersions = { 4, 5 };
                    if (Array.IndexOf(supportedVersions, protocolversion) > -1)
                    {
                        //Load translations (Minecraft 1.6+)
                        ChatParser.InitTranslations();

                        //Will handle the connection for this client
                        Console.WriteLine("Version is supported.");
                        MinecraftCom handler = new MinecraftCom();
                        ConsoleIO.SetAutoCompleteEngine(handler);
                        handler.setVersion(protocolversion);

                        //Load & initialize bots if needed
                        if (Settings.AntiAFK_Enabled)         { handler.BotLoad(new Bots.AntiAFK(Settings.AntiAFK_Delay)); }
                        if (Settings.Hangman_Enabled)         { handler.BotLoad(new Bots.Pendu(Settings.Hangman_English)); }
                        if (Settings.Alerts_Enabled)          { handler.BotLoad(new Bots.Alerts()); }
                        if (Settings.ChatLog_Enabled)         { handler.BotLoad(new Bots.ChatLog(Settings.ChatLog_File.Replace("%username%", Settings.Username), Settings.ChatLog_Filter, Settings.ChatLog_DateTime)); }
                        if (Settings.PlayerLog_Enabled)       { handler.BotLoad(new Bots.PlayerListLogger(Settings.PlayerLog_Delay, Settings.PlayerLog_File.Replace("%username%", Settings.Username))); }
                        if (Settings.AutoRelog_Enabled)       { handler.BotLoad(new Bots.AutoRelog(Settings.AutoRelog_Delay, Settings.AutoRelog_Retries)); }
                        if (Settings.ScriptScheduler_Enabled) { handler.BotLoad(new Bots.ScriptScheduler(Settings.ScriptScheduler_TasksFile.Replace("%username%", Settings.Username))); }
                        if (Settings.RemoteCtrl_Enabled)      { handler.BotLoad(new Bots.RemoteControl()); }

                        //Start the main TCP client
                        if (Settings.SingleCommand != "")
                        {
                            Client = new McTcpClient(Settings.Username, UUID, sessionID, Settings.ServerIP, handler, Settings.SingleCommand);
                        }
                        else Client = new McTcpClient(Settings.Username, UUID, sessionID, Settings.ServerIP, handler);
                    }
                    else
                    {
                        Console.WriteLine("Cannot connect to the server : This version is not supported !");
                        ReadLineReconnect();
                    }
                }
                else
                {
                    Console.WriteLine("Failed to ping this IP.");
                    ReadLineReconnect();
                }
            }
            else
            {
                Console.ForegroundColor = ConsoleColor.Gray;
                Console.Write("Connection failed : ");
                switch (result)
                {
                    case MinecraftLoginResult.AccountMigrated: Console.WriteLine("Account migrated, use e-mail as username."); break;
                    case MinecraftLoginResult.Blocked: Console.WriteLine("Too many failed logins. Please try again later."); break;
                    case MinecraftLoginResult.ServiceUnavailable: Console.WriteLine("Login servers are unavailable. Please try again later."); break;
                    case MinecraftLoginResult.WrongPassword: Console.WriteLine("Incorrect password."); break;
                    case MinecraftLoginResult.NotPremium: Console.WriteLine("User not premium."); break;
                    case MinecraftLoginResult.OtherError: Console.WriteLine("Network error."); break;
                    case MinecraftLoginResult.SSLError: Console.WriteLine("SSL Error.");
                        if (isUsingMono)
                        {
                            Console.ForegroundColor = ConsoleColor.DarkGray;
                            Console.WriteLine("It appears that you are using Mono to run this program."
                                + '\n' + "The first time, you have to import HTTPS certificates using:"
                                + '\n' + "mozroots --import --ask-remove");
                            Console.ForegroundColor = ConsoleColor.Gray;
                            return;
                        }
                        break;
                }
                while (Console.KeyAvailable) { Console.ReadKey(false); }
                if (Settings.SingleCommand == "") { ReadLineReconnect(); }
            }
        }
        public static bool GetServerInfo(string serverIP, ref int protocolversion, ref string version)
        {
            try
            {
                string host; int port;
                string[] sip = serverIP.Split(':');
                host = sip[0];

                if (sip.Length == 1)
                {
                    port = 25565;
                }
                else
                {
                    try
                    {
                        port = Convert.ToInt32(sip[1]);
                    }
                    catch (FormatException) { port = 25565; }
                }

                TcpClient tcp = new TcpClient(host, port);

                byte[] packet_id = getVarInt(0);
                byte[] protocol_version = getVarInt(4);
                byte[] server_adress_val = Encoding.UTF8.GetBytes(host);
                byte[] server_adress_len = getVarInt(server_adress_val.Length);
                byte[] server_port = BitConverter.GetBytes((ushort)port); Array.Reverse(server_port);
                byte[] next_state = getVarInt(1);
                byte[] packet = concatBytes(packet_id, protocol_version, server_adress_len, server_adress_val, server_port, next_state);
                byte[] tosend = concatBytes(getVarInt(packet.Length), packet);

                tcp.Client.Send(tosend, SocketFlags.None);

                byte[] status_request = getVarInt(0);
                byte[] request_packet = concatBytes(getVarInt(status_request.Length), status_request);

                tcp.Client.Send(request_packet, SocketFlags.None);

                MinecraftCom ComTmp = new MinecraftCom();
                ComTmp.setClient(tcp);
                if (ComTmp.readNextVarInt() > 0) //Read Response length
                {
                    if (ComTmp.readNextVarInt() == 0x00) //Read Packet ID
                    {
                        string result = ComTmp.readNextString(); //Get the Json data
                        if (result[0] == '{' && result.Contains("protocol\":") && result.Contains("name\":\""))
                        {
                            string[] tmp_ver = result.Split(new string[] { "protocol\":" }, StringSplitOptions.None);
                            string[] tmp_name = result.Split(new string[] { "name\":\"" }, StringSplitOptions.None);
                            if (tmp_ver.Length >= 2 && tmp_name.Length >= 2)
                            {
                                protocolversion = atoi(tmp_ver[1]);
                                version = tmp_name[1].Split('"')[0];
                                Console.ForegroundColor = ConsoleColor.DarkGray;
                                //Console.WriteLine(result); //Debug: show the full Json string
                                Console.WriteLine("Server version : " + version + " (protocol v" + protocolversion + ").");
                                Console.ForegroundColor = ConsoleColor.Gray;
                                return true;
                            }
                        }
                    }
                }
                Console.ForegroundColor = ConsoleColor.DarkGray;
                Console.WriteLine("Unexpected answer from the server (is that a MC 1.7+ server ?)");
                Console.ForegroundColor = ConsoleColor.Gray;
                return false;
            }
            catch
            {
                Console.ForegroundColor = ConsoleColor.DarkGray;
                Console.WriteLine("An error occured while attempting to connect to this IP.");
                Console.ForegroundColor = ConsoleColor.Gray;
                return false;
            }
        }