public unsafe override NativeInt2DArray GetInts(int areaX, int areaY, int areaWidth, int areaHeight, Allocator allocator)
        {
            int parentAreaX = areaX > 0 ? areaX / 2 : (areaX - 1) / 2;
            int parentAreaY = areaY > 0 ? areaY / 2 : (areaY - 1) / 2;

            int parentWidth  = areaWidth / 2 + 2;
            int parentHeight = areaHeight / 2 + 2;

            NativeInt2DArray parentRes = m_Parent.GetInts(parentAreaX, parentAreaY, parentWidth, parentHeight, allocator);
            int tempWidth  = (parentWidth - 1) * 2;
            int tempHeight = (parentHeight - 1) * 2;

            NativeInt2DArray temp = new NativeInt2DArray(tempHeight, tempWidth, allocator);

            for (int parentY = 0; parentY < parentHeight - 1; ++parentY)
            {
                int parentValue   = parentRes[parentY, 0];
                int parentValueY1 = parentRes[parentY + 1, 0];

                for (int parentX = 0; parentX < parentWidth - 1; ++parentX)
                {
                    int randomSeed = GetChunkSeed((parentX + parentAreaX) * 2, (parentY + parentAreaY) * 2);

                    int parentValueX1   = parentRes[parentY, parentX + 1];
                    int parentValueX1Y1 = parentRes[parentY + 1, parentX + 1];

                    temp[parentY * 2, parentX * 2] = parentValue;

                    int *array = stackalloc int[2] {
                        parentValue, parentValueY1
                    };
                    temp[parentY * 2 + 1, parentX * 2] = SelectRandom(randomSeed, array, 2);

                    array[1] = parentValueX1;
                    temp[parentY * 2, parentX * 2 + 1] = SelectRandom(randomSeed, array, 2);

                    temp[parentY * 2 + 1, parentX * 2 + 1] = SelectModeOrRandom(randomSeed, parentValue, parentValueX1, parentValueY1, parentValueX1Y1);

                    parentValue   = parentValueX1;
                    parentValueY1 = parentValueX1Y1;
                }
            }

            NativeInt2DArray result = new NativeInt2DArray(areaHeight, areaWidth, allocator);
            int areaOffsetX         = Mathf.Abs(areaX % 2);
            int areaOffsetY         = Mathf.Abs(areaY % 2);

            for (int resultY = 0; resultY < areaHeight; ++resultY)
            {
                for (int resultX = 0; resultX < areaWidth; ++resultX)
                {
                    result[resultY, resultX] = temp[resultY + areaOffsetY, resultX + areaOffsetX];
                }
            }

            parentRes.Dispose();
            temp.Dispose();
            return(result);
        }
Esempio n. 2
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        public override NativeInt2DArray GetInts(int areaX, int areaY, int areaWidth, int areaHeight, Allocator allocator)
        {
            NativeInt2DArray parentResult = m_Parent.GetInts(areaX, areaY, areaWidth, areaHeight, allocator);

            for (int i = 0; i < areaHeight; ++i)
            {
                for (int j = 0; j < areaWidth; ++j)
                {
                    Random random = new Random(GetChunkSeed(areaX + j, areaY + i));

                    if (parentResult[i, j] == (int)BiomeId.Plains)
                    {
                        int r = random.Next(10);

                        if (r >= 0 && r < 1)
                        {
                            parentResult[i, j] = (int)BiomeId.Forest;
                        }
                        else if (r >= 1 && r < 2)
                        {
                            parentResult[i, j] = (int)BiomeId.Mountains;
                        }
                        else if (r >= 2 && r < 3)
                        {
                            parentResult[i, j] = (int)BiomeId.Swamp;
                        }
                        else if (r >= 3 && r < 5)
                        {
                            parentResult[i, j] = (int)BiomeId.Desert;
                        }
                        else if (r >= 5 && r < 7)
                        {
                            parentResult[i, j] = (int)BiomeId.Taiga;
                        }
                        else if (r >= 7 && r < 8)
                        {
                            parentResult[i, j] = (int)BiomeId.Savanna;
                        }
                    }
                }
            }

            return(parentResult);
        }
Esempio n. 3
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        public override NativeInt2DArray GetInts(int areaX, int areaY, int areaWidth, int areaHeight, Allocator allocator)
        {
            NativeInt2DArray result = new NativeInt2DArray(areaHeight, areaWidth, allocator);

            for (int i = 0; i < areaHeight; ++i)
            {
                for (int j = 0; j < areaWidth; ++j)
                {
                    Random random = new Random(GetChunkSeed(areaX + j, areaY + i));
                    result[i, j] = random.Next(5) == 0 ? 1 : 0;
                }
            }

            if (-areaWidth < areaX && areaX <= 0 && -areaHeight < areaY && areaY <= 0)
            {
                result[-areaY, -areaX] = (int)BiomeId.Plains;
            }

            return(result);
        }
        public override NativeInt2DArray GetInts(int areaX, int areaY, int areaWidth, int areaHeight, Allocator allocator)
        {
            int parentAreaX  = areaX - 1;
            int parentAreaY  = areaY - 1;
            int parentWidth  = areaWidth + 2;
            int parentHeight = areaHeight + 2;

            NativeInt2DArray parentRes = m_Parent.GetInts(parentAreaX, parentAreaY, parentWidth, parentHeight, allocator);
            NativeInt2DArray result    = new NativeInt2DArray(areaHeight, areaWidth, allocator);

            for (int y = 0; y < areaHeight; ++y)
            {
                for (int x = 0; x < areaWidth; ++x)
                {
                    int parentValue     = parentRes[y, x];
                    int parentValueX2   = parentRes[y, x + 2];
                    int parentValueY2   = parentRes[y + 2, x];
                    int parentValueX2Y2 = parentRes[y + 2, x + 2];
                    int parentValueX1Y1 = parentRes[y + 1, x + 1];

                    if (parentValueX1Y1 != 0 && (parentValue == 0 || parentValueX2 == 0 || parentValueY2 == 0 || parentValueX2Y2 == 0))
                    {
                        if (parentValueX1Y1 != (int)BiomeId.Mountains)
                        {
                            result[y, x] = (int)BiomeId.Beach;
                        }
                    }
                    else
                    {
                        result[y, x] = parentValueX1Y1;
                    }
                }
            }

            parentRes.Dispose();
            return(result);
        }
        public override NativeInt2DArray GetInts(int areaX, int areaY, int areaWidth, int areaHeight, Allocator allocator)
        {
            int parentAreaX            = areaX - 1;
            int parentAreaY            = areaY - 1;
            int parentWidth            = areaWidth + 2;
            int parentHeight           = areaHeight + 2;
            NativeInt2DArray parentRes = m_Parent.GetInts(parentAreaX, parentAreaY, parentWidth, parentHeight, allocator);
            NativeInt2DArray result    = new NativeInt2DArray(areaHeight, areaWidth, allocator);

            for (int y = 0; y < areaHeight; ++y)
            {
                for (int x = 0; x < areaWidth; ++x)
                {
                    int parentValue     = parentRes[y, x];
                    int parentValueX2   = parentRes[y, x + 2];
                    int parentValueY2   = parentRes[y + 2, x];
                    int parentValueX2Y2 = parentRes[y + 2, x + 2];
                    int parentValueX1Y1 = parentRes[y + 1, x + 1];
                    int randomSeed      = GetChunkSeed(x + areaX, y + areaY);

                    Random random = new Random(randomSeed);

                    if (parentValueX1Y1 != 0 || (parentValue == 0 && parentValueX2 == 0 && parentValueY2 == 0 && parentValueX2Y2 == 0))
                    {
                        if (parentValueX1Y1 > 0 && (parentValue == 0 || parentValueX2 == 0 || parentValueY2 == 0 || parentValueX2Y2 == 0))
                        {
                            if (random.Next(5) == 0)
                            {
                                if (parentValueX1Y1 == 4)
                                {
                                    result[y, x] = 4;
                                }
                                else
                                {
                                    result[y, x] = 0;
                                }
                            }
                            else
                            {
                                result[y, x] = parentValueX1Y1;
                            }
                        }
                        else
                        {
                            result[y, x] = parentValueX1Y1;
                        }
                    }
                    else
                    {
                        int deno  = 1;
                        int value = 1;

                        if (parentValue != 0 && random.Next(deno++) == 0)
                        {
                            value = parentValue;
                        }

                        if (parentValueX2 != 0 && random.Next(deno++) == 0)
                        {
                            value = parentValueX2;
                        }

                        if (parentValueY2 != 0 && random.Next(deno++) == 0)
                        {
                            value = parentValueY2;
                        }

                        if (parentValueX2Y2 != 0 && random.Next(deno++) == 0)
                        {
                            value = parentValueX2Y2;
                        }

                        if (random.Next(3) == 0)
                        {
                            result[y, x] = value;
                        }
                        else if (value == 4)
                        {
                            result[y, x] = 4;
                        }
                        else
                        {
                            result[y, x] = 0;
                        }
                    }
                }
            }

            parentRes.Dispose();
            return(result);
        }
Esempio n. 6
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        public override NativeInt2DArray GetInts(int areaX, int areaY, int areaWidth, int areaHeight, Allocator allocator)
        {
            int parentAreaX  = areaX - 1;
            int parentAreaY  = areaY - 1;
            int parentWidth  = areaWidth + 2;
            int parentHeight = areaHeight + 2;

            NativeInt2DArray parentRes = m_Parent.GetInts(parentAreaX, parentAreaY, parentWidth, parentHeight, allocator);
            NativeInt2DArray result    = new NativeInt2DArray(areaHeight, areaWidth, allocator);

            for (int y = 0; y < areaHeight; ++y)
            {
                for (int x = 0; x < areaWidth; ++x)
                {
                    int randomValueY1   = parentRes[y + 1, x];
                    int randomValueX2Y1 = parentRes[y + 1, x + 2];
                    int randomValueX1   = parentRes[y, x + 1];
                    int randomValueX1Y2 = parentRes[y + 2, x + 1];
                    int randomValueX1Y1 = parentRes[y + 1, x + 1];

                    int tempX, tempY;

                    if (x + areaX >= 0)
                    {
                        tempX = (x + areaX) / 64;
                    }
                    else
                    {
                        tempX = (x + areaX) / 64 - 1;
                    }
                    if (y + areaY >= 0)
                    {
                        tempY = (y + areaY) / 64;
                    }
                    else
                    {
                        tempY = (y + areaY) / 64 - 1;
                    }

                    int    seed = GetChunkSeed(tempX, tempY);
                    Random rand = new Random(seed);

                    if (randomValueX1Y1 == randomValueY1 && randomValueX1Y1 == randomValueX1 && randomValueX1Y1 == randomValueX2Y1 && randomValueX1Y1 == randomValueX1Y2)
                    {
                        result[y, x] = randomValueX1Y1;
                    }
                    else if (rand.Next(5) == 0)
                    {
                        if (randomValueX1Y1 != (int)BiomeId.Ocean && randomValueX1Y1 != (int)BiomeId.Beach)
                        {
                            result[y, x] = (int)BiomeId.River;
                        }
                    }
                    else
                    {
                        result[y, x] = randomValueX1Y1;
                    }
                }
            }

            parentRes.Dispose();
            return(result);
        }