Esempio n. 1
0
        //Opens the buttons that don't have value/0/. Called when an empty button is clicked
        private void OpenEmptyButtons(MineButton button)
        {
            if (NumberList[button.Index] == 0)
            {
                for (int i = 0; (i <= button.Index + mineSweeperSizes_[dificulty_][3] + 1) && (i < mineSweeperSizes_[dificulty_][1]); i++)
                {
                    if (!ButtonList[i].Enabled)
                    {
                        continue;
                    }
                    //left neighbour
                    if ((button.Location - new Size(button.Width, 0)) == ButtonList[i].Location)
                    {
                        NextClick(ButtonList[i]);
                    }
                    //right neighbour
                    if ((button.Location + new Size(button.Width, 0)) == ButtonList[i].Location)
                    {
                        NextClick(ButtonList[i]);
                    }
                    //top neighbour
                    if ((button.Location - new Size(0, button.Height)) == ButtonList[i].Location)
                    {
                        NextClick(ButtonList[i]);
                    }
                    //bottom neighbour
                    if ((button.Location + new Size(0, button.Height)) == ButtonList[i].Location)
                    {
                        NextClick(ButtonList[i]);
                    }

                    //Diagonals
                    //////up right
                    if ((button.Location + new Size(button.Width, -button.Height)) == ButtonList[i].Location)
                    {
                        NextClick(ButtonList[i]);
                    }
                    ///// down right
                    if ((button.Location - new Size(button.Width, button.Height)) == ButtonList[i].Location)
                    {
                        NextClick(ButtonList[i]);
                    }
                    ///// up left
                    if ((button.Location + new Size(button.Width, button.Height)) == ButtonList[i].Location)
                    {
                        NextClick(ButtonList[i]);
                    }
                    ///// down left
                    if ((button.Location + new Size(-button.Width, button.Height)) == ButtonList[i].Location)
                    {
                        NextClick(ButtonList[i]);
                    }
                }
            }
        }
Esempio n. 2
0
 void NextClick(MineButton nextButton)
 {
     nextButton.Enabled   = false;
     nextButton.BackColor = Color.FromArgb(100, 248, 23, 109);
     if (NumberList[nextButton.Index] == 0)
     {
         nextButton.Text = null;
         OpenEmptyButtons(nextButton);
     }
     else
     {
         nextButton.Text = NumberList[nextButton.Index].ToString();
     }
 }
Esempio n. 3
0
        private void Button_Clicked(object sender, EventArgs e)
        {
            MineButton button = sender as MineButton;

            if (NumberList[button.Index] == 0)
            {
                OpenEmptyButtons(button);
                button.Text = null;
            }
            else
            {
                button.Text = NumberList[button.Index].ToString();
            }
        }
Esempio n. 4
0
 public void Refresh()
 {
     rnd = new Random();
     bombImage.Dispose();
     flagImage.Dispose();
     markImage.Dispose();
     indicesRange_   = new List <int>(Enumerable.Range(0, mineSweeperSizes_[dificulty_][1]));
     notMineIndices_ = null;
     ButtonList      = null;
     ButtonList      = new MineButton[mineSweeperSizes_[dificulty_][1]];
     GenButtons();
     AddButtons();
     notMineIndices_ = GenNotMineIndices(indicesRange_);
     UpdateNotMineButtons();
     GenNumbers3();
     EventClick();
 }
Esempio n. 5
0
        private void Button_MouseClick(object sender, MouseEventArgs e)
        {
            MineButton button = sender as MineButton;

            if (FirstClick == 0)
            {
                timer.Start();
            }
            FirstClick++;

            switch (e.Button)
            {
            case MouseButtons.Left:

                if (button.HasMine == false)
                {
                    if (button.HasFlag)
                    {
                        this.Counter--;
                    }
                    label1.Text = "Mines: " + (mineSweeperSizes_[dificulty_][0] - Counter);
                    label1.Update();
                    button.BackgroundImage = null;
                    if (NumberList[button.Index] == 0)
                    {
                        OpenEmptyButtons(button);
                        button.Text = null;
                    }
                    else
                    {
                        button.Text = NumberList[button.Index].ToString();
                    }
                }
                else
                {
                    button.SetImage2(bombImage);
                    MineForm.EndGame(0);
                }
                button.Enabled   = false;
                button.BackColor = Color.FromArgb(100, 248, 23, 109);
                break;

            case MouseButtons.Right:
                //Set an image as background - 0 for flagImage and 1 for questionmarkImage
                if (timesClicked[button.Index] % 3 == 0)
                {
                    button.HasFlag = true;
                    button.SetImage2(flagImage);
                    Counter++;
                }
                else if (timesClicked[button.Index] % 3 == 1)
                {
                    button.HasFlag = false;
                    button.HasMark = true;
                    button.SetImage2(markImage);
                    Counter--;
                }
                else if (timesClicked[button.Index] % 3 == 2)
                {
                    button.HasMark = false;
                    button.SetImage2(null);
                }

                label1.Text = "Mines: " + (mineSweeperSizes_[dificulty_][0] - Counter);
                label1.Update();
                timesClicked[button.Index]++;

                if (mineSweeperSizes_[dificulty_][0] == Counter)
                {
                    if (CheckFlags())
                    {
                        MineForm.EndGame(2);
                    }
                    else
                    {
                        MineForm.EndGame(0);
                    }
                }
                break;
            }
        }