Esempio n. 1
0
        public bool Arrange(IGraph graph, AnnealLayoutInfo info, LayoutProgress progress)
        {
            _tempGraph = new Graph(graph);
            _info      = info;

            float nsize = 0;

            foreach (INode node in graph.Nodes)
            {
                nsize += node.Bounds.Width;
            }
            averageNodeSize = nsize / graph.Nodes.Count;

            // determine what the graph boundaries should be
            if (info.LayoutArea != RectangleF.Empty)
            {
                _drawingArea = info.LayoutArea;
            }
            else
            {
                double squareSize = averageNodeSize * Math.Ceiling(Math.Sqrt(graph.Nodes.Count));
                double width      = squareSize * info.WidthHeightRatio;
                double height     = squareSize / info.WidthHeightRatio;
                _drawingArea = new RectangleF(0, 0, (float)width * 4.5f, (float)height * 4.5f);
            }

            // start with random positions
            if (info.Randomize)
            {
                Random rnd = new Random();
                foreach (GraphNode node in _tempGraph.Nodes)
                {
                    node.Center = new PointF(
                        _drawingArea.Left + (float)rnd.NextDouble() * _drawingArea.Width,
                        _drawingArea.Top + (float)rnd.NextDouble() * _drawingArea.Height);
                }
            }

            if (progress != null)
            {
                progress(0, _info.Stages + 2);
            }

            SetGraphElements();
            SetInitStep();
            CalculateInitialState();

            _temperature = _info.Temperature;

            double totalCost = CostFunction();
            double previousCost;
            double stopIterCond;
            Random rand = new Random();

            // cool down for the specified number of annealing stages
            for (int stage = 0; stage < _info.Stages; stage++)
            {
                for (int iter = 0; iter < _info.IterationsPerStage; iter++)
                {
                    previousCost = totalCost;

                    for (int n = 0; n < _tempGraph.Nodes.Count; n++)
                    {
                        double oldNodeCost = evalCost(_nodes[n]);
                        foreach (int i in Enum.GetValues(typeof(ShiftTo)))
                        {
                            ShiftNode(_nodes[n], (ShiftTo)i, false);
                            if (!nodeInBounds(_nodes[n]))
                            {
                                ShiftNode(_nodes[n], (ShiftTo)i, true);
                                continue;
                            }

                            double newNodeCost  = evalCost(_nodes[n]);
                            double newTotalCost = totalCost - oldNodeCost + newNodeCost;

                            if (newNodeCost < oldNodeCost ||
                                Math.Pow(Math.E, (totalCost - newTotalCost) / _temperature) > rand.NextDouble())
                            {
                                totalCost = newTotalCost;
                                CommitMove(_nodes[n]);
                                break;
                            }
                            else
                            {
                                ShiftNode(_nodes[n], (ShiftTo)i, true);
                                RollbackMove(_nodes[n]);
                            }
                        }
                    }

                    stopIterCond = previousCost / totalCost;
                    if (stopIterCond > .98 && stopIterCond <= 1)
                    {
                        break;
                    }
                }

                SetTemperature();
                DecreaseMoveValue();

                if (progress != null)
                {
                    progress(stage + 1, _info.Stages + 2);
                }
            }

            FineTuning();

            if (progress != null)
            {
                progress(_info.Stages + 2, _info.Stages + 2);
            }

            foreach (GraphNode node in _tempGraph.Nodes)
            {
                node.Node.Bounds = node.Bounds;
            }

            return(true);
        }
Esempio n. 2
0
		public bool Arrange(IGraph graph, AnnealLayoutInfo info, LayoutProgress progress)
		{
			_tempGraph = new Graph(graph);
			_info = info;

			float nsize = 0;
			foreach (INode node in graph.Nodes)
				nsize += node.Bounds.Width;
			averageNodeSize = nsize / graph.Nodes.Count;

			// determine what the graph boundaries should be
			if (info.LayoutArea != RectangleF.Empty)
			{
				_drawingArea = info.LayoutArea;
			}
			else
			{
				double squareSize = averageNodeSize * Math.Ceiling(Math.Sqrt(graph.Nodes.Count));
				double width = squareSize * info.WidthHeightRatio;
				double height = squareSize / info.WidthHeightRatio;
				_drawingArea = new RectangleF(0, 0, (float)width * 4.5f, (float)height * 4.5f);
			}

			// start with random positions
			if (info.Randomize)
			{
				Random rnd = new Random();
				foreach (GraphNode node in _tempGraph.Nodes)
				{
					node.Center = new PointF(
						_drawingArea.Left + (float)rnd.NextDouble() * _drawingArea.Width,
						_drawingArea.Top + (float)rnd.NextDouble() * _drawingArea.Height);
				}
			}

			if (progress != null)
				progress(0, _info.Stages + 2);

			SetGraphElements();
			SetInitStep();
			CalculateInitialState();

			_temperature = _info.Temperature;

			double totalCost = CostFunction();
			double previousCost;
			double stopIterCond;
			Random rand = new Random();

			// cool down for the specified number of annealing stages
			for (int stage = 0; stage < _info.Stages; stage++)
			{
				for (int iter = 0; iter < _info.IterationsPerStage; iter++)
				{
					previousCost = totalCost;

					for (int n = 0; n < _tempGraph.Nodes.Count; n++)
					{
						double oldNodeCost = evalCost(_nodes[n]);
						foreach (int i in Enum.GetValues(typeof(ShiftTo)))
						{
							ShiftNode(_nodes[n], (ShiftTo)i, false);
							if (!nodeInBounds(_nodes[n]))
							{
								ShiftNode(_nodes[n], (ShiftTo)i, true);
								continue;
							}

							double newNodeCost = evalCost(_nodes[n]);
							double newTotalCost = totalCost - oldNodeCost + newNodeCost;

							if (newNodeCost < oldNodeCost ||
								Math.Pow(Math.E, (totalCost - newTotalCost) / _temperature) > rand.NextDouble())
							{
								totalCost = newTotalCost;
								CommitMove(_nodes[n]);
								break;
							}
							else
							{
								ShiftNode(_nodes[n], (ShiftTo)i, true);
								RollbackMove(_nodes[n]);
							}
						}
					} 

					stopIterCond = previousCost / totalCost;
					if (stopIterCond > .98 && stopIterCond <= 1)
						break;
				}

				SetTemperature();
				DecreaseMoveValue();

				if (progress != null)
					progress(stage + 1, _info.Stages + 2);
			}

			FineTuning();

			if (progress != null)
				progress(_info.Stages + 2, _info.Stages + 2);

			foreach (GraphNode node in _tempGraph.Nodes)
				node.Node.Bounds = node.Bounds;

			return true;
		}
Esempio n. 3
0
 public bool Arrange(IGraph graph, AnnealLayoutInfo info)
 {
     return(Arrange(graph, info, null));
 }
Esempio n. 4
0
		public bool Arrange(IGraph graph, AnnealLayoutInfo info)
		{
			return Arrange(graph, info, null);
		}