Esempio n. 1
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        internal Quantifier(Context ctx, bool isForall, Expr[] bound, Expr body, uint weight = 1, Pattern[] patterns = null, Expr[] noPatterns = null, Symbol quantifierID = null, Symbol skolemID = null)
            : base(ctx)
        {
            Contract.Requires(ctx != null);
            Contract.Requires(body != null);

            Contract.Requires(patterns == null || Contract.ForAll(patterns, p => p != null));
            Contract.Requires(noPatterns == null || Contract.ForAll(noPatterns, np => np != null));
            Contract.Requires(bound == null || Contract.ForAll(bound, n => n != null));

            Context.CheckContextMatch(noPatterns);
            Context.CheckContextMatch(patterns);
            //Context.CheckContextMatch(bound);
            Context.CheckContextMatch(body);

            if (noPatterns == null && quantifierID == null && skolemID == null)
            {
                NativeObject = Native.Z3_mk_quantifier_const(ctx.nCtx, (isForall) ? 1 : 0, weight,
                                                 AST.ArrayLength(bound), AST.ArrayToNative(bound),
                                                 AST.ArrayLength(patterns), AST.ArrayToNative(patterns),
                                                 body.NativeObject);
            }
            else
            {
                NativeObject = Native.Z3_mk_quantifier_const_ex(ctx.nCtx, (isForall) ? 1 : 0, weight,
                                        AST.GetNativeObject(quantifierID), AST.GetNativeObject(skolemID),
                                        AST.ArrayLength(bound), AST.ArrayToNative(bound),
                                        AST.ArrayLength(patterns), AST.ArrayToNative(patterns),
                                        AST.ArrayLength(noPatterns), AST.ArrayToNative(noPatterns),
                                        body.NativeObject);
            }
        }
        internal Quantifier(Context ctx, bool isForall, Sort[] sorts, Symbol[] names, Expr body,
            uint weight = 1, Pattern[] patterns = null, Expr[] noPatterns = null,
            Symbol quantifierID = null, Symbol skolemID = null
            )
            : base(ctx)
        {
            Contract.Requires(ctx != null);
            Contract.Requires(sorts != null);
            Contract.Requires(names != null);
            Contract.Requires(body != null);
            Contract.Requires(sorts.Length == names.Length);
            Contract.Requires(Contract.ForAll(sorts, s => s != null));
            Contract.Requires(Contract.ForAll(names, n => n != null));
            Contract.Requires(patterns == null || Contract.ForAll(patterns, p => p != null));
            Contract.Requires(noPatterns == null || Contract.ForAll(noPatterns, np => np != null));

            Context.CheckContextMatch(patterns);
            Context.CheckContextMatch(noPatterns);
            Context.CheckContextMatch(sorts);
            Context.CheckContextMatch(names);
            Context.CheckContextMatch(body);

            if (sorts.Length != names.Length)
                throw new Z3Exception("Number of sorts does not match number of names");

            IntPtr[] _patterns = AST.ArrayToNative(patterns);

            if (noPatterns == null && quantifierID == null && skolemID == null)
            {
                NativeObject = Native.Z3_mk_quantifier(ctx.nCtx, (isForall) ? 1 : 0, weight,
                                           AST.ArrayLength(patterns),  AST.ArrayToNative(patterns),
                                           AST.ArrayLength(sorts), AST.ArrayToNative(sorts),
                                           Symbol.ArrayToNative(names),
                                           body.NativeObject);
            }
            else
            {
                NativeObject = Native.Z3_mk_quantifier_ex(ctx.nCtx, (isForall) ? 1 : 0, weight,
                                  AST.GetNativeObject(quantifierID), AST.GetNativeObject(skolemID),
                                  AST.ArrayLength(patterns), AST.ArrayToNative(patterns),
                                  AST.ArrayLength(noPatterns), AST.ArrayToNative(noPatterns),
                                  AST.ArrayLength(sorts), AST.ArrayToNative(sorts),
                                  Symbol.ArrayToNative(names),
                                  body.NativeObject);
            }
        }
Esempio n. 3
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        /// <summary>
        /// Create a Quantifier.
        /// </summary>
        public Quantifier MkQuantifier(bool universal, Expr[] boundConstants, Expr body, uint weight = 1, Pattern[] patterns = null, Expr[] noPatterns = null, Symbol quantifierID = null, Symbol skolemID = null)
        {
            Contract.Requires(body != null);
            Contract.Requires(boundConstants == null || Contract.ForAll(boundConstants, n => n != null));
            Contract.Requires(patterns == null || Contract.ForAll(patterns, p => p != null));
            Contract.Requires(noPatterns == null || Contract.ForAll(noPatterns, np => np != null));

            Contract.Ensures(Contract.Result<Quantifier>() != null);

            if (universal)
                return MkForall(boundConstants, body, weight, patterns, noPatterns, quantifierID, skolemID);
            else
                return MkExists(boundConstants, body, weight, patterns, noPatterns, quantifierID, skolemID);
        }
Esempio n. 4
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        /// <summary>
        /// Create a universal Quantifier.
        /// </summary>
        public Quantifier MkForall(Expr[] boundConstants, Expr body, uint weight = 1, Pattern[] patterns = null, Expr[] noPatterns = null, Symbol quantifierID = null, Symbol skolemID = null)
        {
            Contract.Requires(body != null);
            Contract.Requires(boundConstants == null || Contract.ForAll(boundConstants, b => b != null));
            Contract.Requires(patterns == null || Contract.ForAll(patterns, p => p != null));
            Contract.Requires(noPatterns == null || Contract.ForAll(noPatterns, np => np != null));

            Contract.Ensures(Contract.Result<Quantifier>() != null);

            return new Quantifier(this, true, boundConstants, body, weight, patterns, noPatterns, quantifierID, skolemID);
        }
Esempio n. 5
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        /// <summary>
        /// Create a universal Quantifier.
        /// </summary>
        /// <remarks>
        /// Creates a forall formula, where <paramref name="weight"/> is the weight, 
        /// <paramref name="patterns"/> is an array of patterns, <paramref name="sorts"/> is an array
        /// with the sorts of the bound variables, <paramref name="names"/> is an array with the
        /// 'names' of the bound variables, and <paramref name="body"/> is the body of the
        /// quantifier. Quantifiers are associated with weights indicating
        /// the importance of using the quantifier during instantiation. 
        /// </remarks>
        /// <param name="sorts">the sorts of the bound variables.</param>
        /// <param name="names">names of the bound variables</param>
        /// <param name="body">the body of the quantifier.</param>
        /// <param name="weight">quantifiers are associated with weights indicating the importance of using the quantifier during instantiation. By default, pass the weight 0.</param>
        /// <param name="patterns">array containing the patterns created using <c>MkPattern</c>.</param>
        /// <param name="noPatterns">array containing the anti-patterns created using <c>MkPattern</c>.</param>
        /// <param name="quantifierID">optional symbol to track quantifier.</param>
        /// <param name="skolemID">optional symbol to track skolem constants.</param>
        public Quantifier MkForall(Sort[] sorts, Symbol[] names, Expr body, uint weight = 1, Pattern[] patterns = null, Expr[] noPatterns = null, Symbol quantifierID = null, Symbol skolemID = null)
        {
            Contract.Requires(sorts != null);
            Contract.Requires(names != null);
            Contract.Requires(body != null);
            Contract.Requires(sorts.Length == names.Length);
            Contract.Requires(Contract.ForAll(sorts, s => s != null));
            Contract.Requires(Contract.ForAll(names, n => n != null));
            Contract.Requires(patterns == null || Contract.ForAll(patterns, p => p != null));
            Contract.Requires(noPatterns == null || Contract.ForAll(noPatterns, np => np != null));

            Contract.Ensures(Contract.Result<Quantifier>() != null);

            return new Quantifier(this, true, sorts, names, body, weight, patterns, noPatterns, quantifierID, skolemID);
        }
Esempio n. 6
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        static void QuantifierExample2(Context ctx)
        {

            Console.WriteLine("QuantifierExample2");

            Expr q1, q2;
            FuncDecl f = ctx.MkFuncDecl("f", ctx.IntSort, ctx.IntSort);
            FuncDecl g = ctx.MkFuncDecl("g", ctx.IntSort, ctx.IntSort);

            // Quantifier with Exprs as the bound variables.
            {
                Expr x = ctx.MkConst("x", ctx.IntSort);
                Expr y = ctx.MkConst("y", ctx.IntSort);
                Expr f_x = ctx.MkApp(f, x);
                Expr f_y = ctx.MkApp(f, y);
                Expr g_y = ctx.MkApp(g, y);
                Pattern[] pats = new Pattern[] { ctx.MkPattern(new Expr[] { f_x, g_y }) };
                Expr[] no_pats = new Expr[] { f_y };
                Expr[] bound = new Expr[2] { x, y };
                Expr body = ctx.MkAnd(ctx.MkEq(f_x, f_y), ctx.MkEq(f_y, g_y));

                q1 = ctx.MkForall(bound, body, 1, null, no_pats, ctx.MkSymbol("q"), ctx.MkSymbol("sk"));

                Console.WriteLine("{0}", q1);
            }

            // Quantifier with de-Brujin indices.
            {
                Expr x = ctx.MkBound(1, ctx.IntSort);
                Expr y = ctx.MkBound(0, ctx.IntSort);
                Expr f_x = ctx.MkApp(f, x);
                Expr f_y = ctx.MkApp(f, y);
                Expr g_y = ctx.MkApp(g, y);
                Pattern[] pats = new Pattern[] { ctx.MkPattern(new Expr[] { f_x, g_y }) };
                Expr[] no_pats = new Expr[] { f_y };
                Symbol[] names = new Symbol[] { ctx.MkSymbol("x"), ctx.MkSymbol("y") };
                Sort[] sorts = new Sort[] { ctx.IntSort, ctx.IntSort };
                Expr body = ctx.MkAnd(ctx.MkEq(f_x, f_y), ctx.MkEq(f_y, g_y));

                q2 = ctx.MkForall(sorts, names, body, 1,
                                         null, // pats,
                                         no_pats,
                                         ctx.MkSymbol("q"),
                                         ctx.MkSymbol("sk")
                                        );
                Console.WriteLine("{0}", q2);
            }

            Console.WriteLine("{0}", (q1.Equals(q2)));
        }