public IndexBuffer(GraphicsDevice graphicsDevice, Type indexType, int indexCount, BufferUsage usage) : this(graphicsDevice, IndexBuffer.SizeForType(graphicsDevice, indexType), indexCount, usage, false) { }
protected IndexBuffer(GraphicsDevice graphicsDevice, Type indexType, int indexCount, BufferUsage usage, bool dynamic) : this(graphicsDevice, IndexBuffer.SizeForType(graphicsDevice, indexType), indexCount, usage, dynamic) { }