internal static void Initialise(Game game) { if (MonoGameGamerServicesHelper.guide != null) return; MonoGameGamerServicesHelper.guide = new MonoLiveGuide(game); game.Components.Add((IGameComponent) MonoGameGamerServicesHelper.guide); }
internal static void Initialise(Game game) { if (guide == null) { guide = new MonoLiveGuide(game); game.Components.Add(guide); } }
internal static void Initialise(Game game) { if (guide == null) { guide = new MonoLiveGuide(game); game.Components.Add(guide); } }}
internal static void Initialise(Game game) { if (MonoGameGamerServicesHelper.guide != null) { return; } MonoGameGamerServicesHelper.guide = new MonoLiveGuide(game); game.Components.Add((IGameComponent)MonoGameGamerServicesHelper.guide); }