public void _Init(Microsoft.Xbox.Services.XboxLiveContext xboxLiveContext, MultiplayerSessionReference multiplayerSessionReference, uint maxMembersInSession, MultiplayerSessionVisibility multiplayerSessionVisibility, string[] initiatorXboxUserIds, string sessionCustomConstantsJson)
 {
     throw new NotImplementedException();
 }
 public MultiplayerSearchHandleRequest(MultiplayerSessionReference sessionReference)
 {
 }
 public MultiplayerSession(Microsoft.Xbox.Services.XboxLiveContext xboxLiveContext, MultiplayerSessionReference multiplayerSessionReference)
 {
 }
 public MultiplayerSession(Microsoft.Xbox.Services.XboxLiveContext xboxLiveContext, MultiplayerSessionReference multiplayerSessionReference, uint maxMembersInSession, MultiplayerSessionVisibility multiplayerSessionVisibility, string[] initiatorXboxUserIds, string sessionCustomConstantsJson)
 {
 }
 public Task <string> SetTransferHandleAsync(MultiplayerSessionReference targetSessionReference, MultiplayerSessionReference originSessionReference)
 {
     throw new NotImplementedException();
 }
 public Task <global::System.Collections.ObjectModel.ReadOnlyCollection <string> > SendInvitesAsync(MultiplayerSessionReference sessionReference, string[] xboxUserIds, uint titleId)
 {
     throw new NotImplementedException();
 }
 public Task SetActivityAsync(MultiplayerSessionReference sessionReference)
 {
     throw new NotImplementedException();
 }
 public Task <MultiplayerSession> GetCurrentSessionAsync(MultiplayerSessionReference sessionReference)
 {
     throw new NotImplementedException();
 }
 public void _Init(string xboxUserId, MultiplayerSessionReference multiplayerSessionReference, uint maxMembersInSession, MultiplayerSessionVisibility multiplayerSessionVisibility, string[] initiatorXboxUserIds, string sessionCustomConstantsJson)
 {
     throw new NotImplementedException();
 }
 public MultiplayerSession(string xboxUserId, MultiplayerSessionReference multiplayerSessionReference, uint maxMembersInSession, MultiplayerSessionVisibility multiplayerSessionVisibility, string[] initiatorXboxUserIds, string sessionCustomConstantsJson)
 {
 }
 public MultiplayerSession(string xboxUserId, MultiplayerSessionReference multiplayerSessionReference)
 {
 }