Esempio n. 1
0
        private static PhysicalCharInfo BottomToTopLineHitTest(PhysicalLineInfo lineInfo, Point point, bool snapToNearest, TextPointer end)
        {
            Rect             lineBounds;
            PhysicalCharInfo result = lineInfo.HitTest(point, snapToNearest, out lineBounds);

            if (result == null)
            {
                if (lineBounds.IsEmpty || point.Y > lineBounds.Bottom)
                {
                    // The point is below the bottom of the current line
                    // since lines are being scanned from bottom to top
                    // no other line can contain the point.
                    // snap to the end of the range

                    if (snapToNearest)
                    {
                        result = new PhysicalCharInfo(end);
                    }
                }
            }

            return(result);
        }
Esempio n. 2
0
        private static PhysicalCharInfo TopToBottomLineHitTest(PhysicalLineInfo lineInfo, Point point, bool snapToNearest, TextPointer start)
        {
            Rect             lineBounds;
            PhysicalCharInfo result = lineInfo.HitTest(point, snapToNearest, out lineBounds);

            if (result == null)
            {
                if (lineBounds.IsEmpty || point.Y < lineBounds.Top)
                {
                    // The point is above the top of the current line
                    // since lines are being scanned from top to bottom
                    // no other line can contain the point.
                    // Snap to the beginning of the range

                    if (snapToNearest)
                    {
                        result = new PhysicalCharInfo(start);
                    }
                }
            }

            return(result);
        }