Esempio n. 1
0
		public virtual void InvalidateGroup()
		{
			// Set keyOutput to null so that a refresh will be performed the next time
			// a property getter is called.
			if (null != keyOutput)
			{
				// Once the group is invalidated there is no more reason to listen for events.
				project.OnProjectPropertyChanged -= new EventHandler<ProjectPropertyChangedArgs>(OnProjectPropertyChanged);
			}
			keyOutput = null;
		}
Esempio n. 2
0
		protected virtual void Refresh()
		{
			// Let MSBuild know which configuration we are working with
			project.SetConfiguration(projectCfg.ConfigName, projectCfg.PlatformName);

			// Generate dependencies if such a task exist
			const string generateDependencyList = "AllProjectOutputGroups";
			if (project.BuildProject.Targets.Exists(generateDependencyList))
			{
				bool succeeded = false;
				project.BuildTarget(generateDependencyList, out succeeded);
				Debug.Assert(succeeded, "Failed to build target: " + generateDependencyList);
			}

			// Rebuild the content of our list of output
			string outputType = this.targetName + "KeyOutput";
			this.outputs.Clear();
			foreach (MSBuild.BuildItem assembly in project.BuildProject.GetEvaluatedItemsByName(outputType))
			{
				Output output = new Output(project, projectCfg, project.GetProjectElement(assembly));
				this.outputs.Add(output);

				// See if it is our key output
				if (String.Compare(assembly.GetEvaluatedMetadata("IsKeyOutput"), true.ToString(), StringComparison.OrdinalIgnoreCase) == 0)
					keyOutput = output;
			}

			project.SetCurrentConfiguration();

			// Now that the group is built we have to check if it is invalidated by a property
			// change on the project.
			project.OnProjectPropertyChanged += new EventHandler<ProjectPropertyChangedArgs>(OnProjectPropertyChanged);
		}
Esempio n. 3
0
		protected virtual void Refresh()
		{
			// Let MSBuild know which configuration we are working with
			project.SetConfiguration(projectCfg.ConfigCanonicalName);


			if (project.ProjectInstance.Targets.ContainsKey(ProjectFileConstants.AllProjectOutputGroups))
			{
				bool succeeded = false;
				project.BuildTarget(ProjectFileConstants.AllProjectOutputGroups, out succeeded);
				Debug.Assert(succeeded, "Failed to build target: " + ProjectFileConstants.AllProjectOutputGroups);
			}

			// Rebuild the content of our list of output
			string outputType = this.targetName + "KeyOutput";
			this.outputs.Clear();
			foreach (MSBuildExecution.ProjectItemInstance assembly in MSBuildProjectInstance.GetItems(project.ProjectInstance, outputType))
			{
				Output output = new Output(project, assembly);
				this.outputs.Add(output);

				// See if it is our key output
				if (String.Compare(MSBuildItem.GetMetadataValue(assembly, "IsKeyOutput"), true.ToString(), StringComparison.OrdinalIgnoreCase) == 0)
					keyOutput = output;
			}

			project.SetCurrentConfiguration();

			// Now that the group is built we have to check if it is invalidated by a property
			// change on the project.
			project.OnProjectPropertyChanged += new EventHandler<ProjectPropertyChangedArgs>(OnProjectPropertyChanged);
		}