Esempio n. 1
0
 public IEnumDebugValues GetElements() {
   IEnumDebugValues pRetVal = null;
   IEnumDebugObjects enumElements = null;
   this.m_ArrayObject.GetElements(out enumElements);
   if (null != enumElements) {
     pRetVal = new CEnumDebugValues(enumElements, this.m_Context);
   }
   return pRetVal;
 }
Esempio n. 2
0
        public IEnumDebugValues Clone()
        {
            IEnumDebugValues  pRetVal     = null;
            IEnumDebugObjects copyObjects = null;

            this.m_Objects.Clone(out copyObjects);
            if (null != copyObjects)
            {
                pRetVal = new CEnumDebugValues(copyObjects, this.m_Context);
            }
            return(pRetVal);
        }
Esempio n. 3
0
        public IEnumDebugValues GetElements()
        {
            IEnumDebugValues  pRetVal      = null;
            IEnumDebugObjects enumElements = null;

            this.m_ArrayObject.GetElements(out enumElements);
            if (null != enumElements)
            {
                pRetVal = new CEnumDebugValues(enumElements, this.m_Context);
            }
            return(pRetVal);
        }
Esempio n. 4
0
 public IEnumDebugValues Clone() {
   IEnumDebugValues pRetVal = null;
   IEnumDebugObjects copyObjects = null;
   this.m_Objects.Clone(out copyObjects);
   if (null != copyObjects) {
     pRetVal = new CEnumDebugValues(copyObjects, this.m_Context);
   }
   return pRetVal;
 }