public BlendFillEditorUI(IWindowsFormsEditorService in_svc, BlendFill in_blendFill, bool in_reverse) : base()
        {
            //This call is required by the Windows Form Designer.
            InitializeComponent();

            //Add any initialization after the InitializeComponent() call

            this.m_svc = in_svc;

            //
            // Save out the values we were given.
            //
            this.m_direction   = in_blendFill.Style;
            this.m_startColor  = in_blendFill.StartColor;
            this.m_finishColor = in_blendFill.FinishColor;
            this.m_reverse     = in_reverse;

            //
            // Populate and select values in the appropriate list boxes.
            //
            System.Resources.ResourceManager rm;
            rm = new System.Resources.ResourceManager(typeof(BlendFillEditorUI));
            populateDirectionListBox(rm);
            populateAndSelectColorList(this.startColorList, this.m_startColor, rm);
            populateAndSelectColorList(this.finishColorList, this.m_finishColor, rm);
        }
Esempio n. 2
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            //=--------------------------------------------------------------=
            // blendFillToString
            //=--------------------------------------------------------------=
            /// <summary>
            ///   Converts a blend fill object to a string, using Culture
            ///   Sensitive separators and using text values where possible.
            /// </summary>
            ///
            /// <param name="in_bf">
            ///   Convert me to a string.
            /// </param>
            ///
            /// <param name="in_culture">
            ///   From whence to get the cultural information.
            /// </param>
            ///
            /// <returns>
            ///   The object as s string.
            /// </returns>
            ///
            private static string blendFillToString
            (
                BlendFill in_bf,
                CultureInfo in_culture
            )
            {
                System.Text.StringBuilder sb;
                TypeConverter             tci, tcc;
                string sep;

                string[] args = new string[2];

                //
                // Get appropriate conveters and culture data
                //
                tci = TypeDescriptor.GetConverter(typeof(int));
                tcc = TypeDescriptor.GetConverter(typeof(Color));
                if (in_culture == null)
                {
                    in_culture = CultureInfo.CurrentCulture;
                }
                sep = in_culture.TextInfo.ListSeparator + " ";

                //
                // Get the style as a string
                //
                args[0] = System.Enum.GetName(typeof(BlendStyle), in_bf.Style);

                //
                // start color
                //
                args[1] = tcc.ConvertToString(in_bf.StartColor);

                //
                // Finish color
                //
                args[2] = tcc.ConvertToString(in_bf.FinishColor);

                //
                // Generate the string.  We have to wrap the colors in () so that
                // ARGB specified ones can be determined later ...
                //
                sb = new System.Text.StringBuilder();

                sb.Append(args[0]);
                sb.Append(sep);
                sb.Append("(");
                sb.Append(args[1]);
                sb.Append(")");
                sb.Append(sep);
                sb.Append("(");
                sb.Append(args[2]);
                sb.Append(")");

                return(sb.ToString());
            }