Esempio n. 1
0
        private void AcceptLoop()
        {
            while (!this.thread.ShouldExit)
            {
                try
                {
                    TcpClient client = this.listener.AcceptTcpClient();

                    TcpServerConnection connection =
                        this.server.AcceptClient(client, this.lspHookedLocalEP, this.lspHooked);

                    this.server.AddEvent(connection.VisitorCreateTransportEvent(EventType.Connected, client));

                    connection.Start();
                }
                // user stopped the listener.
                catch (SocketException)
                {
                }
                // user is dispoing the listener.
                catch (Exception ex)
                {
                    this.server.AddEvent(new TransportEvent(EventType.Exception, null, ex));
                }
            }
        }
        /// <summary>
        /// expect packet from transport.<para/>
        /// the transport must be a TcpServer or NetbiosServer.
        /// </summary>
        /// <param name="host">
        /// an IVisitorGetAnyPacket interface that specifies the host of visitor.
        /// </param>
        /// <param name="eventQueue">
        /// a SyncFilterQueue&lt;TransportEvent&gt; that specifies the queue to store event.
        /// </param>
        /// <param name="sequence">
        /// a DataSequence object that manages the sequence information of multiple clients.
        /// </param>
        /// <param name="timeout">
        /// a TimeSpan object that indicates the timeout to expect event.
        /// </param>
        /// <param name="skipEvent">
        /// a bool value that specifies whether skip the event.<para/>
        /// if true, just wait for packet coming; otherwise, both data and event will return.
        /// </param>
        /// <returns>
        /// a StackPacket object that specifies the received packet.<para/>
        /// if all buffer is closed in this while, and required to return if all buffer is closed, return null.<para/>
        /// otherwise never return null, if no packets coming in timespan, throw exception.
        /// </returns>
        public static TransportEvent Visit(
            IVisitorGetAnyData host,
            SyncFilterQueue <TransportEvent> eventQueue, DataSequence sequence, TimeSpan timeout, bool skipEvent)
        {
            // the end time for operation.
            DateTime endTime        = DateTime.Now + timeout;
            TimeSpan currentTimeout = timeout;

            while (true)
            {
                sequence.Reset();

                // try to decode packet from all clients in sequence.
                while (true)
                {
                    SequenceItem item = sequence.Next(TimeSpan.MinValue);

                    // all item in the sequences returned
                    if (item == null)
                    {
                        break;
                    }

                    TransportEvent transportEvent = item.Source as TransportEvent;

                    // if event arrived and donot skip the event, return the event directly.
                    if (transportEvent != null)
                    {
                        if (skipEvent)
                        {
                            continue;
                        }

                        sequence.Remove(transportEvent);
                        Utility.Remove(eventQueue, transportEvent);

                        return(transportEvent);
                    }

                    object remoteEndPoint;
                    object localEndPoint;

                    host.VisitorGetEndPoint(item.Source, out remoteEndPoint, out localEndPoint);

                    int         consumedLength = 0;
                    StackPacket packet         = null;

                    try
                    {
                        // set timeout to zero, must not wait for more data.
                        // if timeout, process next.
                        packet = host.VisitorDecodePackets(
                            item.Source, remoteEndPoint, localEndPoint, out consumedLength);

                        // remove the sequence information in data sequence.
                        sequence.Consume(item.Source, consumedLength);

                        if (packet != null)
                        {
                            TcpServerConnection connection = item.Source as TcpServerConnection;

                            if (connection != null)
                            {
                                return(connection.VisitorCreateTransportEvent(EventType.ReceivedPacket, packet));
                            }
                            else
                            {
                                return(new TransportEvent(EventType.ReceivedPacket, remoteEndPoint, localEndPoint, packet));
                            }
                        }
                    }
                    // skip timeout of any host.
                    catch (TimeoutException)
                    {
                    }
                }

                // waiting for next data coming.
                sequence.Next(currentTimeout);
                currentTimeout = endTime - DateTime.Now;
            }
        }