Esempio n. 1
0
        /// <summary>Gets the best encoding available for the specified charset request.</summary>
        /// <param name="acceptableCharsets">
        /// The Accept-Charset header value (eg: "iso-8859-5, unicode-1-1;q=0.8").
        /// </param>
        /// <param name="mediaType">The media type used to compute the default encoding for the payload.</param>
        /// <param name="utf8Encoding">The encoding to use for UTF-8 charsets; we use the one without the BOM.</param>
        /// <param name="defaultEncoding">The encoding to use if no encoding could be computed from the <paramref name="acceptableCharsets"/> or <paramref name="mediaType"/>.</param>
        /// <returns>An Encoding object appropriate to the specifed charset request.</returns>
        internal static Encoding EncodingFromAcceptableCharsets(string acceptableCharsets, ODataMediaType mediaType, Encoding utf8Encoding, Encoding defaultEncoding)
        {
            Debug.Assert(mediaType != null, "mediaType != null");

            // Determines the appropriate encoding mapping according to
            // RFC 2616.14.2 (http://tools.ietf.org/html/rfc2616#section-14.2).
            Encoding result = null;

            if (!string.IsNullOrEmpty(acceptableCharsets))
            {
                // PERF: in the future if we find that computing the encoding from the accept charsets is
                //       too expensive we could introduce a cache of original strings to resolved encoding.
                CharsetPart[] parts = new List <CharsetPart>(AcceptCharsetParts(acceptableCharsets)).ToArray();

                // NOTE: List<T>.Sort uses an unstable sort algorithm; if charsets have the same quality value
                //       we want to pick the first one specified so we need a stable sort.
                KeyValuePair <int, CharsetPart>[] sortedParts = parts.StableSort(delegate(CharsetPart x, CharsetPart y)
                {
                    return(y.Quality - x.Quality);
                });

                foreach (KeyValuePair <int, CharsetPart> sortedPart in sortedParts)
                {
                    CharsetPart part = sortedPart.Value;
                    if (part.Quality > 0)
                    {
                        // When UTF-8 is specified, select the version that doesn't use the BOM.
                        if (String.Compare("utf-8", part.Charset, StringComparison.OrdinalIgnoreCase) == 0)
                        {
                            result = utf8Encoding;
                            break;
                        }
                        else
                        {
                            result = GetEncodingFromCharsetName(part.Charset);
                            if (result != null)
                            {
                                break;
                            }

                            // If the charset is not supported it is ignored so other possible charsets are evaluated.
                        }
                    }
                }
            }

            // No Charset was specifed, or if charsets were specified, no valid charset was found.
            // Returning a different charset is also valid. Get the default encoding for the media type.
            if (result == null)
            {
                result = mediaType.SelectEncoding();
                if (result == null)
                {
                    return(defaultEncoding);
                }
            }

            return(result);
        }
Esempio n. 2
0
        /// <summary>
        /// Given the Accept and the Accept-Charset headers of the request message computes the media type, encoding and <see cref="ODataFormat"/>
        /// to be used for the response message.
        /// </summary>
        /// <param name="settings">The message writer settings to use for serializing the response payload.</param>
        /// <param name="payloadKind">The kind of payload to be serialized as part of the response message.</param>
        /// <param name="mediaTypeResolver">The media type resolver to use when interpreting the content type.</param>
        /// <param name="mediaType">The media type to be used in the response message.</param>
        /// <param name="encoding">The encoding to be used in the response message.</param>
        /// <returns>The <see cref="ODataFormat"/> used when serializing the response.</returns>
        internal static ODataFormat GetContentTypeFromSettings(
            ODataMessageWriterSettings settings,
            ODataPayloadKind payloadKind,
            ODataMediaTypeResolver mediaTypeResolver,
            out ODataMediaType mediaType,
            out Encoding encoding)
        {
            Debug.Assert(settings != null, "settings != null");

            // compute format, media type and encoding
            ODataFormat format;

            // get the supported and default media types for the specified payload kind
            IList <ODataMediaTypeFormat> supportedMediaTypes = mediaTypeResolver.GetMediaTypeFormats(payloadKind).ToList();

            if (supportedMediaTypes == null || supportedMediaTypes.Count == 0)
            {
                throw new ODataContentTypeException(Strings.MediaTypeUtils_DidNotFindMatchingMediaType(null, settings.AcceptableMediaTypes));
            }

            if (settings.UseFormat == true)
            {
                Debug.Assert(settings.AcceptableMediaTypes == null, "settings.AcceptableMediaTypes == null");
                Debug.Assert(settings.AcceptableCharsets == null, "settings.AcceptableCharsets == null");

                mediaType = GetDefaultMediaType(supportedMediaTypes, settings.Format, out format);

                // NOTE the default media types don't have any parameters (in particular no 'charset' parameters)
                encoding = mediaType.SelectEncoding();
            }
            else
            {
                // parse the accept header into its parts
                IList <KeyValuePair <ODataMediaType, string> > specifiedTypes = HttpUtils.MediaTypesFromString(settings.AcceptableMediaTypes);

                // Starting in V3 we replace all occurrences of application/json with application/json;odata.metadata=minimal
                // before handing the acceptable media types to the conneg code. This is necessary because for an accept
                // header 'application/json, we want to the result to be 'application/json;odata.metadata=minimal'
                ConvertApplicationJsonInAcceptableMediaTypes(specifiedTypes);

                ODataMediaTypeFormat selectedMediaTypeWithFormat;
                string specifiedCharset = null;
                if (specifiedTypes == null || specifiedTypes.Count == 0)
                {
                    selectedMediaTypeWithFormat = supportedMediaTypes[0];
                }
                else
                {
                    // match the specified media types against the supported/default ones and get the format
                    MediaTypeMatchInfo matchInfo = MatchMediaTypes(specifiedTypes.Select(kvp => kvp.Key), supportedMediaTypes.Select(smt => smt.MediaType).ToArray());
                    if (matchInfo == null)
                    {
                        // We're calling the ToArray here since not all platforms support the string.Join which takes IEnumerable.
                        string supportedTypesAsString = String.Join(", ", supportedMediaTypes.Select(mt => mt.MediaType.ToText()).ToArray());
                        throw new ODataContentTypeException(Strings.MediaTypeUtils_DidNotFindMatchingMediaType(supportedTypesAsString, settings.AcceptableMediaTypes));
                    }

                    selectedMediaTypeWithFormat = supportedMediaTypes[matchInfo.TargetTypeIndex];
                    specifiedCharset            = specifiedTypes[matchInfo.SourceTypeIndex].Value;
                }

                format    = selectedMediaTypeWithFormat.Format;
                mediaType = selectedMediaTypeWithFormat.MediaType;

                // If a charset was specified with the accept header, consider it for the encoding
                string acceptableCharsets = settings.AcceptableCharsets;
                if (specifiedCharset != null)
                {
                    acceptableCharsets = acceptableCharsets == null ? specifiedCharset : specifiedCharset + "," + acceptableCharsets;
                }

                encoding = GetEncoding(acceptableCharsets, payloadKind, mediaType, /*useDefaultEncoding*/ true);
            }

            return(format);
        }