public static ValueGetter <VBuffer <Single> > GetLabelGetter(SlotCursor cursor) { var type = cursor.GetSlotType().ItemType; if (type == NumberType.R4) { return(cursor.GetGetter <Single>()); } if (type == NumberType.R8 || type.IsBool) { return(GetVecGetterAs <Single>(NumberType.R4, cursor)); } Contracts.Check(type.IsKey, "Only floating point number, boolean, and key type values can be used as label."); Contracts.Assert(TestGetLabelGetter(type) == null); ulong keyMax = (ulong)type.KeyCount; if (keyMax == 0) { keyMax = ulong.MaxValue; } var getSrc = RowCursorUtils.GetVecGetterAs <ulong>(NumberType.U8, cursor); VBuffer <ulong> src = default(VBuffer <ulong>); return ((ref VBuffer <Single> dst) => { getSrc(ref src); // Unfortunately defaults in one to not translate to defaults of the other, // so this will not be sparsity preserving. Assume a dense output. var editor = VBufferEditor.Create(ref dst, src.Length); foreach (var kv in src.Items(all: true)) { if (0 < kv.Value && kv.Value <= keyMax) { editor.Values[kv.Key] = kv.Value - 1; } else { editor.Values[kv.Key] = Single.NaN; } } dst = editor.Commit(); }); }