Accumulates ITelemetry items for efficient transmission.
        public void WhenNewValueIsLessThanOneSetToDefault()
        {
            var buffer = new TelemetryBuffer();
            buffer.Capacity = 0;

            Assert.Equal(buffer.Capacity, 500);
        }
 /// <summary>
 /// Initializes a new instance of the <see cref="PersistenceChannel"/> class.
 /// </summary>
 /// <param name="storageFolderName">
 /// A folder name. Under this folder all the transmissions will be saved. 
 /// Setting this value groups channels, even from different processes. 
 /// If 2 (or more) channels has the same <c>storageFolderName</c> only one channel will perform the sending even if the channel is in a different process/AppDomain/Thread.  
 /// </param>
 /// <param name="sendersCount">
 /// Defines the number of senders. A sender is a long-running thread that sends telemetry batches in intervals defined by <see cref="SendingInterval"/>. 
 /// So the amount of senders also defined the maximum amount of http channels opened at the same time.
 /// </param>        
 public PersistenceChannel(string storageFolderName, int sendersCount = 1)
 {   
     this.TelemetryBuffer = new TelemetryBuffer();
     this.storage = ServiceLocator.GetService<BaseStorageService>();
     this.storage.Init(storageFolderName);
     this.Transmitter = new PersistenceTransmitter(this.storage, sendersCount);
     this.flushManager = new FlushManager(this.storage, this.TelemetryBuffer);
     this.EndpointAddress = TelemetryServiceEndpoint;
     this.developerMode = false;
 }
        public void TelemetryBufferCallingOnFullActionWhenBufferCapacityReached()
        {
            IEnumerable<ITelemetry> items = null;
            TelemetryBuffer buffer = new TelemetryBuffer { Capacity = 2 };
            buffer.OnFull = () => { items = buffer.Dequeue(); };

            buffer.Enqueue(new EventTelemetry("Event1"));
            buffer.Enqueue(new EventTelemetry("Event2"));

            Assert.NotNull(items);
            Assert.Equal(2, items.Count());
        }
        /// <summary>
        /// Initializes a new instance of the <see cref="FlushManager"/> class.
        /// </summary>        
        /// <param name="storage">The storage that persists the telemetries.</param>
        /// <param name="telemetryBuffer">In memory buffer that holds telemetries.</param>
        /// <param name="supportAutoFlush">A boolean value that determines if flush will happen automatically. Used by unit tests.</param>
        internal FlushManager(BaseStorageService storage, TelemetryBuffer telemetryBuffer, bool supportAutoFlush = true)
        {
            this.storage = storage;
            this.telemetryBuffer = telemetryBuffer;
            this.telemetryBuffer.OnFull = this.OnTelemetryBufferFull;
            this.FlushDelay = TimeSpan.FromSeconds(30);

            if (supportAutoFlush)
            {
                Task.Factory.StartNew(this.FlushLoop, TaskCreationOptions.LongRunning)
                    .ContinueWith(t => CoreEventSource.Log.LogVerbose("FlushManager: Failure in FlushLoop: Exception: " + t.Exception.ToString()), TaskContinuationOptions.OnlyOnFaulted);
            }
        }
        internal InMemoryTransmitter(TelemetryBuffer buffer)
        {
            this.buffer        = buffer;
            this.buffer.OnFull = this.OnBufferFull;

            // It is currently possible for the long - running InMemoryTransmitter.Runner
            // task to be executed(and thereby block during WaitOne) on the UI thread when
            // called by a task scheduled on the UI thread. Explicitly specifying TaskScheduler.Default
            // when calling StartNew guarantees that InMemoryTransmitter.Runner never blocks the main thread.
            Task.Factory.StartNew(this.Runner, CancellationToken.None, TaskCreationOptions.LongRunning, TaskScheduler.Default)
            .ContinueWith(
                task =>
            {
                string msg = string.Format(CultureInfo.InvariantCulture, "InMemoryTransmitter: Unhandled exception in Runner: {0}", task.Exception);
                CoreEventSource.Log.LogVerbose(msg);
            },
                TaskContinuationOptions.OnlyOnFaulted);
        }
        internal InMemoryTransmitter(TelemetryBuffer buffer)
        {
            this.buffer = buffer;
            this.buffer.OnFull = this.OnBufferFull;

            // It is currently possible for the long - running InMemoryTransmitter.Runner
            // task to be executed(and thereby block during WaitOne) on the UI thread when
            // called by a task scheduled on the UI thread. Explicitly specifying TaskScheduler.Default 
            // when calling StartNew guarantees that InMemoryTransmitter.Runner never blocks the main thread.
            Task.Factory.StartNew(this.Runner, CancellationToken.None, TaskCreationOptions.LongRunning, TaskScheduler.Default)
                .ContinueWith(
                    task => 
                    {
                        string msg = string.Format(CultureInfo.InvariantCulture, "InMemoryTransmitter: Unhandled exception in Runner: {0}", task.Exception);
                        CoreEventSource.Log.LogVerbose(msg);
                    }, 
                    TaskContinuationOptions.OnlyOnFaulted);
        }
 /// <summary>
 /// Initializes a new instance of the <see cref="InMemoryChannel" /> class. Used in unit tests for constructor injection.  
 /// </summary>
 /// <param name="telemetryBuffer">The telemetry buffer that will be used to enqueue new events.</param>
 /// <param name="transmitter">The in memory transmitter that will send the events queued in the buffer.</param>
 internal InMemoryChannel(TelemetryBuffer telemetryBuffer, InMemoryTransmitter transmitter)
 {
     this.buffer = telemetryBuffer;
     this.transmitter = transmitter;
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="InMemoryChannel" /> class.
 /// </summary>
 public InMemoryChannel()
 {
     this.buffer = new TelemetryBuffer();
     this.transmitter = new InMemoryTransmitter(this.buffer);
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="InMemoryChannel" /> class. Used in unit tests for constructor injection.
 /// </summary>
 /// <param name="telemetryBuffer">The telemetry buffer that will be used to enqueue new events.</param>
 /// <param name="transmitter">The in memory transmitter that will send the events queued in the buffer.</param>
 internal InMemoryChannel(TelemetryBuffer telemetryBuffer, InMemoryTransmitter transmitter)
 {
     this.buffer      = telemetryBuffer;
     this.transmitter = transmitter;
 }
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 /// <summary>
 /// Initializes a new instance of the <see cref="InMemoryChannel" /> class.
 /// </summary>
 public InMemoryChannel()
 {
     this.buffer      = new TelemetryBuffer();
     this.transmitter = new InMemoryTransmitter(this.buffer);
 }
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        public void DefaultValueIsAppropriateForProductionEnvironmentAndUnitTests()
        {
            var buffer = new TelemetryBuffer();

            Assert.Equal(500, buffer.Capacity);
        }
 public void CanBeSetByChannelToTunePerformance()
 {
     var buffer = new TelemetryBuffer();
     buffer.Capacity = 42;
     Assert.Equal(42, buffer.Capacity);
 }
 public void DefaultValueIsAppropriateForProductionEnvironmentAndUnitTests()
 {
     var buffer = new TelemetryBuffer();
     Assert.Equal(500, buffer.Capacity);
 }