Esempio n. 1
0
        public ResolvedAttributeSet Copy()
        {
            ResolvedAttributeSet copy = new ResolvedAttributeSet();

            copy.AttributeContext = this.AttributeContext;
            int l = this.Set.Count;

            // save the mappings to overwrite
            // maps from merge may not be correct
            IDictionary <ResolvedAttribute, HashSet <CdmAttributeContext> > newRa2attCtxSet = new Dictionary <ResolvedAttribute, HashSet <CdmAttributeContext> >();
            IDictionary <CdmAttributeContext, ResolvedAttribute>            newAttCtx2ra    = new Dictionary <CdmAttributeContext, ResolvedAttribute>();

            for (int i = 0; i < l; i++)
            {
                ResolvedAttribute sourceRa = this.Set[i];
                ResolvedAttribute copyRa   = sourceRa.Copy();

                this.CopyAttCtxMappingsInto(newRa2attCtxSet, newAttCtx2ra, sourceRa, copyRa);
                copy.Merge(copyRa);
            }
            // reset mappings to the correct one
            copy.Ra2attCtxSet = newRa2attCtxSet;
            copy.AttCtx2ra    = newAttCtx2ra;

            return(copy);
        }
Esempio n. 2
0
        public ResolvedAttributeSet Copy()
        {
            ResolvedAttributeSet copy = new ResolvedAttributeSet();

            copy.AttributeContext = this.AttributeContext;
            int l = this.Set.Count;

            // save the mappings to overwrite
            // maps from merge may not be correct
            IDictionary <ResolvedAttribute, HashSet <CdmAttributeContext> > newRa2attCtxSet = new Dictionary <ResolvedAttribute, HashSet <CdmAttributeContext> >();
            IDictionary <CdmAttributeContext, ResolvedAttribute>            newAttCtx2ra    = new Dictionary <CdmAttributeContext, ResolvedAttribute>();

            for (int i = 0; i < l; i++)
            {
                ResolvedAttribute sourceRa = this.Set[i];
                ResolvedAttribute copyRa   = sourceRa.Copy();
                copy.Merge(copyRa);
            }

            // copy the ownership map. new map will point at old att lists, but we never update these lists, only make new ones, so all is well
            if (this.AttributeOwnershipMap != null)
            {
                copy.AttributeOwnershipMap = new Dictionary <string, HashSet <string> >(this.AttributeOwnershipMap);
            }
            copy.DepthTraveled = this.DepthTraveled;

            return(copy);
        }
Esempio n. 3
0
        public ResolvedAttributeSet Copy()
        {
            ResolvedAttributeSet copy = new ResolvedAttributeSet();

            copy.AttributeContext = this.AttributeContext;
            int l = this.Set.Count;

            for (int i = 0; i < l; i++)
            {
                ResolvedAttribute sourceRa = this.Set[i];
                ResolvedAttribute copyRa   = sourceRa.Copy();
                copy.Merge(copyRa);
            }

            // copy the ownership map. new map will point at old att lists, but we never update these lists, only make new ones, so all is well
            if (this.AttributeOwnershipMap != null)
            {
                copy.AttributeOwnershipMap = new Dictionary <string, HashSet <string> >(this.AttributeOwnershipMap);
            }
            copy.DepthTraveled = this.DepthTraveled;

            return(copy);
        }
Esempio n. 4
0
        ResolvedAttributeSet Apply(ResolvedTraitSet traits, ResolveOptions resOpt, CdmAttributeResolutionGuidance resGuide, List <AttributeResolutionApplier> actions)
        {
            if (traits == null && actions.Count == 0)
            {
                // nothing can change
                return(this);
            }

            // for every attribute in the set run any attribute appliers
            ResolvedAttributeSet appliedAttSet = new ResolvedAttributeSet();
            int l = this.Set.Count;

            appliedAttSet.AttributeContext = this.AttributeContext;

            // check to see if we need to make a copy of the attributes
            // do this when building an attribute context and when we will modify the attributes (beyond traits)
            // see if any of the appliers want to modify
            bool makingCopy = false;

            if (l > 0 && appliedAttSet.AttributeContext != null && actions != null && actions.Count > 0)
            {
                ResolvedAttribute resAttTest = this.Set[0];
                foreach (AttributeResolutionApplier traitAction in actions)
                {
                    ApplierContext ctx = new ApplierContext {
                        ResOpt = resOpt, ResAttSource = resAttTest, ResGuide = resGuide
                    };
                    if (traitAction.WillAttributeModify(ctx) == true)
                    {
                        makingCopy = true;
                        break;
                    }
                }
            }

            if (makingCopy)
            {
                // fake up a generation round for these copies that are about to happen
                AttributeContextParameters acp = new AttributeContextParameters
                {
                    under = appliedAttSet.AttributeContext,
                    type  = Enums.CdmAttributeContextType.GeneratedSet,
                    Name  = "_generatedAttributeSet"
                };
                appliedAttSet.AttributeContext = CdmAttributeContext.CreateChildUnder(traits.ResOpt, acp);
                acp = new AttributeContextParameters
                {
                    under = appliedAttSet.AttributeContext,
                    type  = Enums.CdmAttributeContextType.GeneratedRound,
                    Name  = "_generatedAttributeRound0"
                };
                appliedAttSet.AttributeContext = CdmAttributeContext.CreateChildUnder(traits.ResOpt, acp);
            }
            for (int i = 0; i < l; i++)
            {
                ResolvedAttribute   resAtt        = this.Set[i];
                CdmAttributeContext attCtxToMerge = null;
                if (resAtt.Target is ResolvedAttributeSet subSet)
                {
                    if (makingCopy)
                    {
                        resAtt = resAtt.Copy();
                        // making a copy of a subset (att group) also bring along the context tree for that whole group
                        attCtxToMerge = resAtt.AttCtx;
                    }
                    // the set contains another set. process those
                    resAtt.Target = subSet.Apply(traits, resOpt, resGuide, actions);
                }
                else
                {
                    ResolvedTraitSet rtsMerge = resAtt.ResolvedTraits.MergeSet(traits);
                    resAtt.ResolvedTraits = rtsMerge;
                    if (actions != null)
                    {
                        foreach (AttributeResolutionApplier traitAction in actions)
                        {
                            ApplierContext ctx = new ApplierContext {
                                ResOpt = traits.ResOpt, ResAttSource = resAtt, ResGuide = resGuide
                            };
                            if (traitAction.WillAttributeModify(ctx) == true)
                            {
                                // make a context for this new copy
                                if (makingCopy)
                                {
                                    AttributeContextParameters acp = new AttributeContextParameters
                                    {
                                        under     = appliedAttSet.AttributeContext,
                                        type      = Enums.CdmAttributeContextType.AttributeDefinition,
                                        Name      = resAtt.ResolvedName,
                                        Regarding = resAtt.Target
                                    };
                                    ctx.AttCtx    = CdmAttributeContext.CreateChildUnder(traits.ResOpt, acp);
                                    attCtxToMerge = ctx.AttCtx as CdmAttributeContext;
                                }

                                // make a copy of the resolved att
                                if (makingCopy)
                                {
                                    resAtt = resAtt.Copy();
                                }

                                ctx.ResAttSource = resAtt;
                                // modify it
                                traitAction.DoAttributeModify(ctx);
                            }
                        }
                    }
                }
                appliedAttSet.Merge(resAtt, attCtxToMerge);
            }

            appliedAttSet.AttributeContext = this.AttributeContext;

            if (!makingCopy)
            {
                // didn't copy the attributes or make any new context, so just take the old ones
                appliedAttSet.Ra2attCtxSet = this.Ra2attCtxSet;
                appliedAttSet.AttCtx2ra    = this.AttCtx2ra;
            }

            return(appliedAttSet);
        }