Esempio n. 1
0
        /// <summary>
        /// Report communication failure and update internal state
        /// </summary>
        private void ReportNodeCommunicationFailure
        (
            int nodeIndex,
            Exception innerException,
            bool decreaseActiveNodeCount
        )
        {
            // Indicate that communication with a particular node has failed
            if (nodeIndex >= 0 && nodeIndex < nodeData.Length)
            {
                if (decreaseActiveNodeCount && !nodeData[nodeIndex].CommunicationFailed)
                {
                    DecreaseActiveNodeCount(nodeData[nodeIndex].NodeId);
                }

                nodeData[nodeIndex].CommunicationFailed = true;
            }

            string message = ResourceUtilities.FormatResourceString("NodeProviderFailure");
            RemoteErrorException wrappedException = new RemoteErrorException(message, innerException, null);
            NodeStatus           nodeStatus       = new NodeStatus(wrappedException);

            if (nodeIndex < 0 || nodeIndex >= nodeData.Length)
            {
                // Bogus node index came out of the wait handle, perhaps due to memory pressure
                // We can't really do anything except re-throw so this problem can be diagnosed.
                throw wrappedException;
            }

            engineCallback.PostStatus(nodeData[nodeIndex].NodeId, nodeStatus, false);
        }
Esempio n. 2
0
        /// <summary>
        /// Report communication failure and update internal state
        /// </summary>
        private void ReportNodeCommunicationFailure
        (
            int nodeIndex,
            Exception innerException, 
            bool decreaseActiveNodeCount
        )
        {
            // Indicate that communication with a particular node has failed
            if (nodeIndex >= 0 && nodeIndex < nodeData.Length)
            {
                if (decreaseActiveNodeCount && !nodeData[nodeIndex].CommunicationFailed)
                {
                    DecreaseActiveNodeCount(nodeData[nodeIndex].NodeId);
                }

                nodeData[nodeIndex].CommunicationFailed = true;
            }

            string message = ResourceUtilities.FormatResourceString("NodeProviderFailure");
            RemoteErrorException wrappedException = new RemoteErrorException(message, innerException, null);
            NodeStatus nodeStatus = new NodeStatus(wrappedException);

            if (nodeIndex < 0 || nodeIndex >= nodeData.Length)
            {
                // Bogus node index came out of the wait handle, perhaps due to memory pressure
                // We can't really do anything except re-throw so this problem can be diagnosed.
                throw wrappedException;
            }
            
            engineCallback.PostStatus(nodeData[nodeIndex].NodeId, nodeStatus, false);
        }