Esempio n. 1
0
        /// <summary>
        /// Recursively walks the stages through the children to write the scenario.
        /// </summary>
        /// <param name="containerNode">The HTML container to render into.</param>
        /// <param name="stage">The scenario stage.</param>
        private static void RecurseTargetScenarioStage(HtmlNode containerNode, TargetScenarioStage stage)
        {
            switch (stage.MessagingObject.Type)
            {
            case MessagingObjectType.Endpoint:
                RenderTargetScenarioEndpoint(containerNode, (Endpoint)stage.MessagingObject);
                break;

            case MessagingObjectType.Intermediary:
                RenderTargetScenarioIntermediary(containerNode, (Intermediary)stage.MessagingObject);
                break;

            case MessagingObjectType.Channel:
                RenderTargetScenarioChannel(containerNode, (Channel)stage.MessagingObject);
                break;
            }

            stage.FollowingStages.ToList().ForEach(s => RecurseTargetScenarioStage(containerNode, s));
        }
        /// <summary>
        /// Recursively checks the output refs for the stage and creates links to following intermediaries and stages.
        /// </summary>
        /// <param name="stage">The current stage being walked.</param>
        /// <param name="target">The entire target model.</param>
        /// <param name="allRefs">The list of references already processed, to prevent circular scenario walks.</param>
        private static void RecurseScenarioStage(TargetScenarioStage stage, AzureIntegrationServicesMigrationTarget target, List <string> allRefs)
        {
            // The list of subsequent stages referenced by the current stage.
            var outputRefs = new List <string>();

            switch (stage.MessagingObject.Type)
            {
            case MessagingObjectType.Endpoint:
                // The endpoint has a single output.
                outputRefs.Add(((Endpoint)stage.MessagingObject).OutputChannelKeyRef);
                break;

            case MessagingObjectType.Channel:
                var channel = (Channel)stage.MessagingObject;
                // Only add the channel if its a routing channel.
                if (channel.Properties.ContainsKey(ModelConstants.RouteLabel))
                {
                    // The next stage is keyed off the channel.
                    outputRefs.Add(((Channel)stage.MessagingObject).Key);
                }
                break;

            case MessagingObjectType.Intermediary:
                // An intermediary can have multiple outputs.
                outputRefs.AddRange(((Intermediary)stage.MessagingObject).OutputChannelKeyRefs);
                break;
            }

            outputRefs.ForEach((o) =>
            {
                if (!allRefs.Contains(o))
                {
                    var mo = target.FindMessagingObject(o, stage.MessagingObject.Type);
                    if (mo != null)
                    {
                        stage.FollowingStages.Add(mo.CreateScenarioStage());
                    }
                    allRefs.Add(o);
                }
            });

            stage.FollowingStages.ToList().ForEach(s => RecurseScenarioStage(s, target, allRefs));
        }