private void Form1_Load(object sender, EventArgs e) { var givenpoint2 = new List<Node>(); var givenpoint3 = new List<Node>(); Random rnd = new Random(); for (int i = 0; i < 10; ++i) { givenpoint3.Add(new Node(0, false, rnd.NextDouble() * 1, rnd.NextDouble() * 1, rnd.NextDouble() * 1)); } for (int i = 0; i < 2; ++i) { for (int j = 0; j < 2; ++j) { for (int k = 0; k < 2; ++k) { givenpoint2.Add(new Node(0, false, i * 0.1, j * 0.1, k * 0.1)); } } } Invalidate(); mesh = new Delaunay3d(givenpoint2); mesh.GetNormalizedMesh(out result); mesh.PrintXML(); timer1.Interval = 10; timer2.Interval = 100; timer2.Start(); }
private void Form1_Load(object sender, EventArgs e) { timer = new System.Timers.Timer(); timer.Enabled = true; timer.AutoReset = true; timer.Interval = 100; timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed); int r_div = (int)(diam / 2 / unitl); int theta_div; int length_div = (int)(length / unitl); for (int k = 0; k <= length_div; k++) { double z = length * k / length_div; givenpoint.Add(new Node(-256, false, 0.0, 0.0, z)); for (int i = 1; i <= r_div; i++) { double r = diam / 2 * i / r_div; theta_div = (int)(r * 2 * Math.PI / unitl); for (int j = 0; j < theta_div; j++) { double theta = 2 * Math.PI * j / theta_div; givenpoint.Add(new Node(-256, false, r * Math.Cos(theta), r * Math.Sin(theta), z)); } } } Invalidate(); mesh = new Delaunay3d(givenpoint); // mesh.NextStep(); // mesh.NextStep(); mesh.GetRawMesh(out result); // timer1.Interval = 10; }